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I know, first question, what is a bounding box? A bounding box is used to determine what part of the wagon or locomotive is solid. One bounding box cannot pass through another bounding box. It will result in a collision and end of the activity. In MSTS if the bounding box of one car is close to the bounding box of another car a collision will result when these cars are taken through sharp curves or switches. What happens is that one bounding box comes into contact with another bounding box. Note of interest here, if the collision speed is less than the maximum coupling speed, usually 3 mph,

Before getting to the step by step part I have to put forth some observations and a few tips to make life easier. I am going to show you how I set up a bounding box. Others have their ways, the way that you choose is up to you. The width and the length of the bounding box is set from the central axis of the model. The height is set from the bottom of the bounding box to the top of it. Instead of confusing you with x, y, and z positive and negative offsets, I will put it this way. Total width is determined by placing one half total width on each side of the model centerline. Length is determined the same way. If you know rocket science then the width is x, negative offset is left of centerline, positive offset is to the right. The length is z, negative offset to the rear of centerline, positive offset to the front. y is the height of the bounding box starting at the ground, not the top of the rail. The utility program Bounding Box Editor, available in the file library, is an excellent program. It can also be used to do what we are

You will be doing a lot of switching back and forth between MSTS and the .sd file you are working on. I do the following. Open the folder of the wagon you are working on, then minimize it. Run the sim to see what adjustments have to be made to the bounding box. Exit the activity back to the Route Selection screen. Press the ALTERNATE and TAB keys. This will minimize MSTS and bring up your wagon folder. Make your adjustments to the .sd file, save and exit, minimize folder. Maximize the sim and click START or press ENTER. Using

When the sim is running and your train is on the screen, you have to turn on the BOUNDING BOX DISPLAY. Do this by holding down the CONTROL key and pressing the + on the NUMBER PAD. This sequence will also turn off the display. The

check the length, width, and height you will have to line up the front red indicator line with its rear red indicator line. It takes a light finger on the arrow keys to rotate the camera and get your two lines into one. Using the number two or three view will not give a precise and exact placement setting. However, it will be close enough for our purposes. While I am babbling on here, I’ll tell you why. In the number two and three views the focal point of the camera is on the center of the wagon. While all the other camera parameters can

When you open the .sd file, the only line we are interested in right now

What

ask.

-1.95  =  distance from the centerline to the left side of the0.1  = 

-6.99  = 

1.9           =  distance from centerline to right side of

4.96      = 

7.03      = 

All

OK LET’S DO IT

STEP

STEP 2:  Open the wagon folder you are going

         Open the .wag file. Look for

         Size ( 3.1m 4.6m 13.32m ) (your numbers will

                                                Write these numbers

         is the width of the wagon.         height of the wagon, and the third

STEP 3:  Now run the sim, put your consist on

         turn on the Bounding Box Display and

         As photo # 01 shows, the bounding box

Photo

STEP 4:  We will start by adjusting the

         box. From the numbers you wrote down

         line, take the third number and

         In the example above the length size

STEP 5:  Open the .sd file and change

         the result of your division; be sure

         minus sign. Do the same for the sixth

         without the minus sign. Using the

         Before;         ESD_Bounding_Box ( -1.95 0.1 -6.99

                  ESD_Bounding_Box

STEP 6:  Return to the sim and turn on the

         Photo # 03 shows that the box has

         Photo # 04 shows what I consider to

              of the draft gear box, also called

         pocket.         several times to get it in the right

         INCREASE OR

         AMOUNT. THEY

STEP 6:  Now that we have the proper length,

         feeling rather confident, lets adjust

         Photo # 05 shows the best view for

         adjustments to the width which should

STEP 7:  From the numbers you wrote down from

         take the first number and divide it

         example above the number is 3.1m,

STEP 8:  Open the .sd file and put the result

         In the first and fourth places as

         ESD_Bounding_Box ( -1.95

                  ESD_Bounding_Box ( -1.55

     STEP 9: 

              a correct bounding box width.

           STEP

         box, which is the easiest part. At

         to thank Joe Morris and his team of

         Without getting technical on you, let

         that as a result of testing, the

         bottom should be 0.9m. This places

         box at prototype height. I use this

         I believe it will be the standard of

         So using our sample .sd file, change

         ESD_Bounding_Box ( -1.55 0.1

                  ESD_Bounding_Box

STEP

         the second number which is 4.6m. This

         we are going to place in the fifth position

         ESD_Bounding_Box ( -1.55 0.9 -6.66

                  ESD_Bounding_Box ( -1.55 0.9 -6.66

STEP

         to photo # 01, you can see the height

         A brief note here on setting the

         On older wagons with a roof walk and

               walk. In the prototype if the brake

         object, it will not normally cause a

         If the wagon has a peaked roof, set

         the top line at the top of the peak.

         camera to end view will be of some

STEP

While I have used a wagon file in this example, the same procedure applies to locomotives.

I hope you have found this guide both informative and easy to use. Again, special

Cyndi Richards