beadyboy
06-25-2002, 07:59 AM
This is the problem. I make a 10 car maglev train (2 locos and 8 carriages) and msts calculates the weight of those carriages and slows the train accordingly. Quite wrong in the case of a maglev.
On a real maglev train, all cars levitate and power, thereby adding no haulage weight to the train. I can make all my carriages into locos, but would that slow down peoples systems running 10+ locomotive trains?
If I edit the wag file for the carriages to weigh 0 tonnes, the carriages just jump, (fly) off the track the second you start a game.
Any ideas?
http://www.trainsim.com/dcforum/User_files/3d0c0b752bc2c50d.jpg
Craig Scott
Australian NR and 81 Class
Casino Express Maglev Pack
cscott02@optushome.com.au
On a real maglev train, all cars levitate and power, thereby adding no haulage weight to the train. I can make all my carriages into locos, but would that slow down peoples systems running 10+ locomotive trains?
If I edit the wag file for the carriages to weigh 0 tonnes, the carriages just jump, (fly) off the track the second you start a game.
Any ideas?
http://www.trainsim.com/dcforum/User_files/3d0c0b752bc2c50d.jpg
Craig Scott
Australian NR and 81 Class
Casino Express Maglev Pack
cscott02@optushome.com.au