It's been I while since I've given an update, and I've completed all of the scenery into Picton, as well as some of the scenery in Picton. Once Picton is finished, all that will be left to do is the...
Type: Posts; User: Canadian Shortliner
It's been I while since I've given an update, and I've completed all of the scenery into Picton, as well as some of the scenery in Picton. Once Picton is finished, all that will be left to do is the...
Hello Everyone,
Just to clear up the confusion, I have given Otto permission to host the route on his site and make those changes to it. The loops version has the changes made by Otto, while the...
Thanks everyone.
Here's an update showing a small industrial park in Picton.
http://i724.photobucket.com/albums/ww241/CanadianShortliner/RW28.jpg
...
I don't have the Fort Kent route so I can't add that tower, but there is a sanding tower with the Colton and Northern as well. It's not a modern design though, but it will play the part for now.
...
Yes, it will.
Here are some more updates, this time around Picton.
Hwy 49 crossing.
http://i724.photobucket.com/albums/ww241/CanadianShortliner/RW16.jpg
I've also been using some new barn...
Thanks for the compliments everyone!
I just finished the top of climb up the escarpment near picture 7 in my last post. The BQR will use 3 GP9s for the local that services this end of the route,...
Hello Everyone,
It's been a while since I last posted here and since then I've been picking away at an extension of my Bay of Quinte route. This extension starts at the western end of the route...
Good to see you're back :). Although I don't have any track signs or signals, but I do have some repaints of the Scale Road and Default crossbucks in the Canadian style. You can get them with my...
Thanks everyone! Great pics, too :).
@styckx- The bare areas are left over from when I wanted to do a longer version of the line. Since the route was taking long time to complete though, I...
Hi Manuel,
I don't know much about scenarios yet, so I can't be of much help, but if you need to make any changes to the route to make scenarios work properly, feel free to do so and release them....
Great video Manuel. Thanks for the compliments :).
Thanks everyone!
Just to let everyone know, Otto has made an update to fix a derailment problem near Deseronto. You can get it in the file library at Railworks America.
Not yet. However, I do plan on releasing some in the future. That may be a while, though.
It's finished!
I just released the final version of the route and it is now available in the file library at Railworks America and on Otto's website.
It comes in both RS and RW versions, along...
Hello Everyone,
I've been working on reskinning some signs for my BQR route and have run into a problem. It seems that whenever I replace the Scale Road sign textures with mine, they show up...
Hi Tom,
I cloned the signals and managed to get them to show up in the assets list in the world editor, however they're invisible when placed in the world editor. I had this happen when I first...
Hi Tom,
Thanks for releasing these, they work great!
I do have one question, though, and that is are the textures aliased to the default signals? And if so, how would I be able to change that...
Thanks for the help Mike. It worked perfectly. :)
Hello Everyone,
Would someone be able to explain to me how to clone assets so that the copy will show under a different name in the world editor? I have RSTools, however the cloning option is...
The calm before the storm.
http://i724.photobucket.com/albums/ww241/CanadianShortliner/BQR231.jpg
http://i724.photobucket.com/albums/ww241/CanadianShortliner/BQR229.jpg
...
Thanks!
I know I said I was done the scenery, but I decided to add a 2 mile extension west from Deseronto. This will serve a cement plant, fuel distributor, and a large recycling plant. I have...
Hello Everyone,
I decided to redo the quarry, since the original one seemed a bit too small to recieve regular rail service. So, now instead of only a 10 car capacity, there is a 30 car capacity...
Hello Everyone,
Now that I'm almost finished my BQR route, I only have a few things left to do, and one of those is signaling. However, the problem is I know very little about prototypical...
Awesome! I'm planning on making my next route completely freeware, so I will definitely be putting these to use. Thanks! :)
It's Finished! Well, at least the scenery is. :)
I spent this morning adding in car spawners, road signage, and tweaking some details. All that's left to do now is add in speed limits, signals,...