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Thread: How to add/incorporate 'transfers' onto a Route?

  1. #1
    Join Date
    Jun 2006
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    Default How to add/incorporate 'transfers' onto a Route?

    I really liked what Rich Garber did on Canton/Suddenly using 'transfers' to add dirt patches and rock sides, etc. I would like to try adding transfers to MLT's Niagara Corridor to make customised gravel parking lots and dirt roads, etc. How does a novice like myself go about doing that? I see there's some textures in the Library here, but no real nstructions on how to get them in the Ref File like Rich Garber did on his?

  2. #2
    Join Date
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    Lexington, KY
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    Default RE: How to add/incorporate 'transfers' onto a Route?

    If you sift through the ref file, there is a 'transfer' type, vice static or track. On a newly extracted route with the tutorial style REF, it will list a transfer in there.

  3. #3
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    Default RE: How to add/incorporate 'transfers' onto a Route?

    Thanks Inflammable. So basically what I see in Rich's REF File regarding TRANSFERS, I should copy the same lines into NC's ref, and substitute with whatever name Transfer.ace?

    Seems easy enough, I'll give it a go. Thanks again. :)

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