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Thread: Creating 3D models for Railworks

  1. #1
    Join Date
    Nov 1999
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    Default Creating 3D models for Railworks

    I would like to create 3D models for Railworks. I didn't use Rail Simulator for a year and I forgot how to create 3D models for Railworks! How should I name materials in 3DS MAX 9? How should I create ACE texture files in Paint Shop Pro 9?

  2. #2
    Join Date
    Nov 1999
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    Newark, Delaware
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    Quote Originally Posted by jeffmorris View Post
    I would like to create 3D models for Railworks. I didn't use Rail Simulator for a year and I forgot how to create 3D models for Railworks! How should I name materials in 3DS MAX 9? How should I create ACE texture files in Paint Shop Pro 9?
    I don't have 3DS MAX, but the prime need would be a plugin that handles IGS format exports which the Assets Editor can deal with. GMAX came with such a pluging for MSTS. PSP can create the needed artwork, but there too, you need a plugin to create the ACE file which the Assets Editor needs to work with.

    I use 3D Canvas Pro v7 which does all that for you.

    Regards,
    Hank

  3. #3
    Join Date
    Jul 2004
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    Default

    Hi,

    I think for 3DS users Kuju/RSDL/RSC have provided the necessary tools. There *should* be an IGS exporter for 3DS somewhere in Railsim. If not, at least I think there is some reference on how to find one in the old RS developer docs, part 4 onwards.

    To create RS-compatible ACE textures, simply create the TGA/BMP files in PSP/PSD/... and then use "ToACE.exe" (in the main RS/RW folder) to create version 2 ACEs. The conversion to the RS-formats is then done by the Asset/Blueprint Editor's export function.

    Hope this helps
    Cheers!
    Michael

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