I run MSTS and TS 2012 ( RW ), and love them. I also want to love Trainz. I have Trainz 2010. I am asking you to convince me.
What I already like about Trainz:
1. The things that can be done with AI traffic are amazing. This is the main reason I want to learn to love it.
2. Working turntables, working industries ( no sim looks entirely accurate while dumping and filling and loading, but that will come later, I think ).
3. Like the sounds. Engine rev ups, coupler slack sounds, etc.
What I don't like about Trainz:
1. Too many routes look like a model railroad, no matter how well the scenery has been done. Too many route creators put the tracks at the edge of a "board". That was OK when I was trying to fit all of an n-scale route on a sheet of 4x8 plywood, but one of the advantages of a computer simulation is that things are easily modelled to the virtual horizon. Even Phil's nice Harbor Master route has this beautiful bridge right on the edge of the route.
2. I hate the "chase the dependencies" thing. I am relatively computer literate, but sometimes getting the missing things is more trouble than it is worth. Doesn't anybody check what is uploaded to the DLS to make sure that everything needed is on there. I also hate the number of "faulty" assets. Thanks to sniper for the tutorial on fixing some of them ( stuff with mesh problems ).
3. I think this is related to #1, but too many routes feel like spagetthi. I think that this is also because so many have been based on track plans from model railroad magazines. I don't mind fictional routes, but I would like them to be more prototypical like those of Rich Garber and Andre Ming. I have tried some prototypical routes like Eastern Kentucky, but I have had the chasing assets thing with the ones I have tried.
So, there is your challenge. Please convince me. I am doing my best to have an open mind about this.