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Thread: Hide overhead wires - suggestion

  1. #1
    Join Date
    Nov 1999
    Location
    Austria.
    Posts
    140

    Default Hide overhead wires - suggestion

    There was a discussion a long time ago about hiding overhead wires over those parts of a route that are not electrified. The last I heard about it was a method of making non-electrified track "static" in the *.w files. There even existed a small program ("Hidecatenary" or similar) to do that in a more efficient and easy way. As this is a common problem, I'd suggest the OR team could find a practicable and less dangerous method to differentiate between electrified and non-electrified track, in collaboration with Goku maybe, so that there is overhead wire only visible over electrified track. Thank you!

  2. #2

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    I also mention this over at ET. There are a few UK routes that use both electric and non electric track. Obviously, the route authors have laid down overhead wire gantries for the electrified sections, but as soon as you hit non-electric track, the gantries are gone but that pesky wire is still there.

    A simple solution would be to toggle the overhead wires on/off in game. Perhaps the wire toggle on/off could also cut the power for the player train, so you must have the wires toggle on for power. Wouldn't matter for diesels or steam.

    Thanks
    Last edited by coolhand101; 01-07-2017 at 10:35 AM.

  3. #3
    Join Date
    Nov 1999
    Location
    Austria.
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    140

    Default

    That would be a tolerable compromise for existing routes, although non-electrified sidings etc still would show the unwanted overhead wire when in electrified mode.
    For building new routes there should be a better solution!

  4. #4

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    Quote Originally Posted by Hannes44 View Post
    That would be a tolerable compromise for existing routes, although non-electrified sidings etc still would show the unwanted overhead wire when in electrified mode.
    Yes having a mixture like that it would, just like in MSTS. However, i wouldn't be to concern driving pass non- electrified sidings with an electric train.

    Perhaps one day for existing routes, OR can apply the wire over the track if a OLE 'gantry' type shape is specified in the W file.

    That would be the best solution for existing routes.

    Thanks

  5. #5

    Default

    There is an answer --- don't rely on the game to provide your gantry wire. Use CatMaster to add it as scenery objects.

    When I built the IRM route, I used CatMaster to place my poles and wire over the electrified track, and painstakingly deleted out the wires and poles that didn't belong.

  6. #6

    Default

    Quote Originally Posted by coolhand101 View Post
    Perhaps one day for existing routes, OR can apply the wire over the track if a OLE 'gantry' type shape is specified in the W file.

    That would be the best solution for existing routes.
    Why not add your suggestion to the Open Rails roadmap?

    (There are instructions - top left card - which include posting a suggestion via email.)
    Chris Jakeman


  7. #7

    Default

    Quote Originally Posted by cjakeman View Post
    Why not add your suggestion to the Open Rails roadmap?
    Yes, I wanted to make sure first, if there was a better method for existing routes.

    Another thing i notice with wires. If the route has it's own shape for the wire. OR will not show the wire on the track with superelevation, as the default wire in the TRK file is hidden.

    So i created a track profile with a wire. Now the superelevation track has wire. However the route has also non-electrified track, so on this track, there is no wire, but as soon as you approach a curve with superelevation, the wires appear in mid-air. Same thing applies with 3rd rail track.

    Easiest solution is to disable superelevation, but it is a very welcome feature to miss out on!

    I'm unsure if you can create two track profiles in a route for SE?

    Thanks

  8. #8

    Default

    I would like to bring that issue up again.

    There are some german routes which have the issue of overhead wires showing on parts of the line where they should not be. Namely Pro Train 25 and 26. Occasionally there are overhead wires popping up at parts of the diesel routes - which of course looks ugly.

    These routes are non-electrified for the most part and therefore served with dmus, however the big stations where they end/start have overhead wires. Therefore it would look odd to set the overhead wires height to 1km - it would solve the issue with the wires on the diesel parts of the track, but it would not look right at the big stations. Setting the route non-electrified does not solve this problem either.

    I guess the issue is because Open Rails interprets it different than the original MSTS where the OH wires should come up. Of course reworking the routes should solve it, but it would be nice to have an option in OR to detect where overhead wires should be and where not.

  9. #9

    Default

    There is no way to have parts of a route with wire and other parts without in BOTH MSTS and OR! Never has been.

    There are add on's that will do this. HideWire is one and CatMaster is another.

    The only other way to do this is to have a manually placed catenary system using static objects for the wire and the support system.
    I find it odd that you bring this up again. Why? Didn't you read this entire thread? It has already been explained to you.

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  10. #10
    Join Date
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    Location
    Torino, Italy.
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    688

    Default

    As far as I know OR supports Hidewire, and I don't see where it should behave differently from MSTS in supporting that. If there is a specific example demonstrating the opposite, it would be nice to have two pictures, one with MSTS and one with OR, showing the different behaviour.

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