It was all over the German MSTS forums ... but I cannot imagine that only German MSTS users had this problem?!
Originally Posted by mikeebb
And as I said, it is not about sound quality. My ears are so bad that I could not hear any difference anyway. It is about making MSTS work without getting error messages and the program crashing all the time.
By the way, my onboard sound chip is a Realtek ALC663
- Six DAC channels support 16/20/24-bit PCM format for 5.1 sound playback
- Four-channel stereo ADC supports 16/20/24-bit PCM format
- All DACs support independent 44.1k/48k/96k/192kHz sample rate
- All ADCs support independent 44.1k/48k/96k/192kHz sample rate
- Two independent SPDIF outputs support 16/20/24-bit format and 44.1k/48k/88.2k/96k/192kHz rate
Last edited by GoGoran; 01-10-2017 at 01:05 PM.
My experience has been that sound streams in MSTS consume memory and CPU resources -- MSTS will bottleneck there first, rather than the problem being carried out to the sound driver and chipset. That being said, there have been some pretty awful OEM PCs produced over the years, so one of those may have been responsible for the bad reports -- probably a popular machine where the OEM cheaped out on an obscure chipset with buggy drivers. Just my guess.
Typical Realtek chipsets like the one you list generally give solid performance, mostly limited by how carefully the motherboard designer spec'ed and built the analog output stage. My current PC's motherboard uses a Realtek ALC1150 with custom analog stages and driver tweaks that makes it largely indistinguishable from an external soundcard's performance -- and that's listening to it critically through an external preamp and my 1980's AKG K240 headphones from my pro recording days. You should be fine with a Realtek onboard sound chipset.