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Marias Pass & Montana Hi Line Merge.

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  • haverfordwest
    replied










    Mike.

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  • haverfordwest
    replied
    I feel your pain Bruce, the signalling and AI in game.

    Are not pre-disposed to coping with loads of single track sections and passing loops.

    Particularly if the route creator. Did not designate the path directions correctly, in the track properties.

    When the track was being laid, originally.

    EDIT: https://www.youtube.com/watch?v=IlE_BTvPi8E from 17mins 30secs

    I made a comment on the video because i don't think the author knows that much about the feature.

    Mike.
    Last edited by haverfordwest; 05-11-2021, 10:39 AM.

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  • seagoon
    replied
    Nope.....I give up.
    After umpteen attempts to get a path set for the player's train - and without any AI at all - the game just refuses to work the way it should.
    It will not save the changes I make to the path; it will not save and display "stop at" points.
    I have deleted every "go by" instruction and inserted new and different ones yet it ignores them.

    Too bloody frustrating and annoying to continue with.

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  • seagoon
    replied
    Originally posted by haverfordwest View Post
    You are a better man, woman, undesignated gender (covering all bases in this snowflake world), than me buddy. ...
    LOL!!

    No, just a glutton for punishment, Mike.
    I just want to try and get traffic flowing through the entire merged route.

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  • haverfordwest
    replied
    You are a better man, woman, undesignated gender (covering all bases in this snowflake world), than me buddy.

    Mike.

    Leave a comment:


  • seagoon
    replied
    I'm persisting with the bloody thing.....need my head read.

    Have started again and have actually managed to create a couple of AI where the paths don't conflict with anything.

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  • haverfordwest
    replied
    Okee dokes Bruce, i can't be arsed with it either.

    But it's far better than DTG's shonky AI & signalling.

    Mike.

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  • seagoon
    replied
    Originally posted by haverfordwest View Post
    ...... Trainz actually does it better and more so if you take the time to use the pathing tool. Incorporated into the Enhanced Interlocking Towers......
    That's when the game, for me, becomes work.....and I left that behind in 2012.

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  • haverfordwest
    replied
    Understood Bruce, it can be a pain. Particularly on a route with lengthy single track sections.

    The AI and signalling logic is not up to the job in DTG releases. Trainz actually does it better and more so if you take the time to use the pathing tool. Incorporated into the Enhanced Interlocking Towers.



    Mike.

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  • seagoon
    replied
    Originally posted by haverfordwest View Post
    You had enough is it Bruce ?

    Mike.
    No, not at all, Mike.
    I just became frustrated at trying to get a Standard scenario to work without popping up X or ! icons in the Builder mode.
    I'd get the player's path accepted but as soon as I started placing static consists it would pop up these messages saying that there was a clash with something.....yet there wasn't!

    So I just said the hell with it and went back to QD.

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  • haverfordwest
    replied
    You had enough is it Bruce ?

    Mike.

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  • seagoon
    replied
    Here's a 5-minute clip of a Scenario I was planning on completing across the two divisions, but after umpteen restarts I finally threw in the towel!

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  • haverfordwest
    replied
    Nice one Bruce, worth the effort then buddy.

    Mike.

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  • seagoon
    replied
    Originally posted by haverfordwest View Post
    So what do you do with them Bruce.....
    They've all been uploaded to the library here (the MSTS and Railworks ones) and to the Steam library for the TS20xx few.

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  • haverfordwest
    replied
    So what do you do with them Bruce.

    Just delete them is it buddy, once you have tested them to destruction

    Mike.

    Leave a comment:

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