There has been some interesting talk about having AI trains operating in a freereoam scenario. But there seems to be one restriction in what has been presented, so far. That is, all AI trains must not run on the same track as your freeroam train is proceeding on.
I know I am dreaming here a bit, but here is what I would love to have:
1. That there is a resident digital dispatcher within the simulator who controls all trains, including your freeroam train.
2. And then you assign priority to your own train, as well as the AI trains you wish to run .You install and assign AI trains their starting points, when they start up, and their destination, regardless of their travels run on a track that my interfere with your intentions where you want to go.
Now suppose you want your train to be a low priority train, such as a train of empties that will be called to go to a siding to allow higher priority trains to proceed, or you may wish to assign yourself the highest priority, and have AI trains waiting for you to pass. But the dispatcher would have the sophistication enough to manage the time arrivals to critical junctions such that when a low priority enters a single track, it may cause a higher priority to go to a siding to allow it to pass! The question is, can such a digital “dispatcher” be programmed to be nearly as smart as a human dispatcher! .
Now, this is going to require a much better signaling protocol and sophistication to make this work right, but if I ever had such, I think it would kill off all of the other scenarios, as what one can do in Taylor your own scenario however you want!
Turning “dream mode” off now…
I know I am dreaming here a bit, but here is what I would love to have:
1. That there is a resident digital dispatcher within the simulator who controls all trains, including your freeroam train.
2. And then you assign priority to your own train, as well as the AI trains you wish to run .You install and assign AI trains their starting points, when they start up, and their destination, regardless of their travels run on a track that my interfere with your intentions where you want to go.
Now suppose you want your train to be a low priority train, such as a train of empties that will be called to go to a siding to allow higher priority trains to proceed, or you may wish to assign yourself the highest priority, and have AI trains waiting for you to pass. But the dispatcher would have the sophistication enough to manage the time arrivals to critical junctions such that when a low priority enters a single track, it may cause a higher priority to go to a siding to allow it to pass! The question is, can such a digital “dispatcher” be programmed to be nearly as smart as a human dispatcher! .
Now, this is going to require a much better signaling protocol and sophistication to make this work right, but if I ever had such, I think it would kill off all of the other scenarios, as what one can do in Taylor your own scenario however you want!
Turning “dream mode” off now…
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