Announcement

Collapse
No announcement yet.

Newer Blue Painted Prime Containers for COFC

Collapse
X
Collapse
First Prev Next Last
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Take care of your wife first Bernard!! Train sim can wait.

    Comment


      Good news my wife is coming home today from hospital, she will still be on antibiotics for a few weeks and has a drain in which needs to come out in 6 weeks but other than that they managed to sort out the problem without surgery to remove the gall bladder, so things should be back to normal in a week or two, the set is still being worked on when i have time to spare, now i have to go and remove a window as they cannot get her back into the house with a stretcher through the door, so we have to resort to going through the window opening, now to find out if i can persuade our landlord to allow the window to be replaced by french doors soon.

      Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

      Comment


        Good news to hear Bernard.

        Comment


          we can wait Train sim can wait...
          Brandon Leister
          Leister Locomotive Works
          My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060

          Comment


            Good luck with your endeavors and all the best to your wife.
            I hope, the Community can understand my posts.

            Michael

            Comment


              Update, Steve Molloy kindly took on the KLLM and redid it from almost scratch (just the side blue graphics from my original used to produce this the pics shows the same stack from both sides that is not a pic of 2 stacks), i may just do a few more later of the KLLM and the Yellow ones

              Click image for larger version

Name:	KLLM Finis.jpg
Views:	457
Size:	110.0 KB
ID:	2308532

              Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

              Comment


                Some amazing Work
                Brandon Leister
                Leister Locomotive Works
                My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060

                Comment


                  think i have the set completed, just have to package up do the readmes etc, here is a pic in the sim of the whole Walmart section in operation

                  Click image for larger version

Name:	Walmart Sets.jpg
Views:	533
Size:	168.1 KB
ID:	2308549

                  Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

                  Comment


                    Both Sets have been uploaded and are awaiting approval

                    Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

                    Comment


                      Originally posted by burgerbern View Post
                      Both Sets have been uploaded and are awaiting approval
                      um... One Problem Why does the 2nd Set of Stacks i have all of the Wells Go Through another car in TSRE and is fine in ORTS idk why
                      Brandon Leister
                      Leister Locomotive Works
                      My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060

                      Comment


                        I, too, am having a problem with the DTTX_Greenbrier_1x53_Wellcars_ATW. I'm showing on empty wellcars, and no containers.

                        Comment


                          Originally posted by Curt C View Post
                          I, too, am having a problem with the DTTX_Greenbrier_1x53_Wellcars_ATW. I'm showing on empty wellcars, and no containers.
                          same here but launch OR with a consist and it does show Wells But a Fix could be a Solution...
                          Brandon Leister
                          Leister Locomotive Works
                          My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060

                          Comment


                            I have no idea why there is a problem, i ran all the cars in the sim in ORTS and the picture is above to prove it, they also showed up ok in shape viewer when using the wag file rather than the shape as well as using the individual shapes, i do not use TSRE but if they show up in the sim ok, perhaps the problem is TSRE, they are using the std MSTS FA line in the wag file as there is only 1 FA it does not need the ORTS FA lines, has anyone changed to using the ORTS FA system, if so you may have to reposition the containers using the X Y Z co-ordinates in the ORTS FA Section, as uploaded they all ran perfectly in ORTS, a fix might be possible but to do that i would need to have the problem here in order to do one and i do not have a problem, if they are not showing what are the system specs as these are 2048 x 2048 textures and the file sizes are big, another thought the shape files are set to look for ace files on the containers even though DDXs are provided as well, that was so it could run in MSTS as well if the 3 lines at the end of the wag files was removed as per the readme i provided, these are primarily ORTS only due to that as well as the huge file sizes, are the probs in the sim on a MSTS system or ORTS.

                            another thought the containers in the Greenbriar set are dead centre of the cars, if you swap them with the containers in the triple thrall set they will not sit right unless you use Shape file manager to reposition them or change to the ORTS FA system and use the X Y Z position lines to move them the containers in the 2 sets are not interchangeable without repositioning as the triple thrall cars the containers are all offset from the centre to fit properly in the wells.

                            but as uploaded the 2 sets as set up should work

                            Processor: Intel 13th Gen i5-13400F, - Mobo: MSI PRO Z790-P​, - OS: Win 11 Prof 64bit. - Memory: Corsair Vengeance 64GB​ Ram, - Graphics MSI RTX 4060 Ventus 2x Black OC 8GB, - Sound: Asus STRIX SOAR Gaming Soundcard​, - Storage: 7TB SSD's. - Case: BeQuiet! Pure Base 500 Black​.

                            Comment


                              I have downloaded the two sets and the three-pack works fine, but the five-pack single cars, if you look at it in TSRE consists there are no containers in the cars, but if you put them in the game with Open Rails they are there and work fine, must be something TSRE does not like?
                              Also, I put them in Conbuilder and they work correctly.
                              Tim
                              Last edited by Timbit; 07-23-2024, 13:56.

                              Comment


                                burgerbern There is an error in the Greenbrier wag files --- the comment field isn't properly closed.

                                It's a simple fix --- open the wag files, and enter a brace at the end of the first comment in line 6. I just did it for the LD's and they're rendering fine.

                                Bad:
                                Code:
                                    comment ( "Original Shape by Andre Tucker-Wells (See ReadMe!!!.rtf & Original Credits.txt for all original credits.
                                        Greenbrier GWF13 DTTX #647128 renumber & Twin 53ft Walmart Containers by burgerbern" )
                                    Name ( "DTTX #647128 53'Wellcar LD" )​​
                                Click image for larger version  Name:	capture_500758.jpg Views:	0 Size:	44.6 KB ID:	2308608

                                Fixed:
                                Code:
                                    comment ( "Original Shape by Andre Tucker-Wells (See ReadMe!!!.rtf & Original Credits.txt for all original credits.)
                                        Greenbrier GWF13 DTTX #647128 renumber & Twin 53ft Walmart Containers by burgerbern" )  
                                    Name ( "DTTX #647128 53'Wellcar LD" )​​
                                Click image for larger version  Name:	capture_500759.jpg Views:	0 Size:	52.6 KB ID:	2308609


                                That's why you have all the braking and mass information in the second screenshot, and none in the first, and it's why the FA won't render. It doesn't know it exists.

                                If you run into this again, look at the TSRE logs for that shapefile, and you should see the following a "Defining FreightAnim" when there's a freight anim:

                                Code:
                                [I] ConEditorWindow.cpp 819 "DTTX_645219_LD"
                                [I] Nowy  2  shape:  "e:/dropbox/msts/trains/trainset/DTTX_Greenbrier_1x53_Wellcars_ATW/DTTX_645219.s"
                                [I] Eng.cpp 890 0
                                [I] Nowy  3  shape:  "e:/dropbox/msts/trains/trainset/DTTX_Greenbrier_1x53_Wellcars_ATW/53b-53b_WAMU4.s"
                                [I] Eng.cpp 905  Defining FreightAnim:  "53b-53b_WAMU4.s"  / PATH =  "e:/dropbox/msts/trains/trainset/DTTX_Greenbrier_1x53_Wellcars_ATW"  / ALTPATH=  "e:/dropbox/msts/trains/trainset"​
                                If it has ORTS includes, it can get a lot more complex (especially if it's referencing a common folder), but the same "Defining FreightAnim" statement should be present:
                                Code:
                                [I] ConEditorWindow.cpp 646 "DTTX_456701"
                                [I] ConEditorWindow.cpp 819 "DTTX_456701"
                                [I] Nowy  25  shape:  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Well_Gunderson_48ft_1.s"
                                [I] Eng.cpp 890 19
                                [I] Nowy  26  shape:  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../navs_container_base/container_48ft/navs_container_48ft_5.s"
                                [I] Eng.cpp 905  Defining FreightAnim:  "../navs_container_base/container_48ft/navs_container_48ft_5.s"  / PATH =  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001"  / ALTPATH=  "e:/dropbox/msts/trains/trainsetnavs_container_base"
                                [I] Eng.cpp 890 19
                                [I] Nowy  27  shape:  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../navs_container_base/container_48ft/navs_container_48ft_6.s"
                                [I] Eng.cpp 905  Defining FreightAnim:  "../navs_container_base/container_48ft/navs_container_48ft_6.s"  / PATH =  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001"  / ALTPATH=  "e:/dropbox/msts/trains/trainsetnavs_container_base"
                                [I] Eng.cpp 890 0
                                [I] Nowy  28  shape:  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Decals/Well_Gunderson_48ft_Decal_A01.s"
                                [I] Eng.cpp 905  Defining FreightAnim:  "../NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Decals/Well_Gunderson_48ft_Decal_A01.s"  / PATH =  "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001"  / ALTPATH=  "e:/dropbox/msts/trains/trainset"
                                [I] Before APF: "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Well_Gunderson_48ft_1.s"
                                [I] After AFP:  "e:/dropbox/msts/trains/trainset/NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Well_Gunderson_48ft_1.s"
                                [I] Before APF: "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../navs_container_base/container_48ft/navs_container_48ft_5.s"
                                [I] After AFP:  "e:/dropbox/msts/trains/trainset/navs_container_base/container_48ft/navs_container_48ft_5.s"
                                [I] Before APF: "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../navs_container_base/container_48ft/navs_container_48ft_6.s"
                                [I] After AFP:  "e:/dropbox/msts/trains/trainset/navs_container_base/container_48ft/navs_container_48ft_6.s"
                                [I] Before APF: "e:/dropbox/msts/trains/trainset/NAVS_DTTX_456700_c2001/../NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Decals/Well_Gunderson_48ft_Decal_A01.s"
                                [I] After AFP:  "e:/dropbox/msts/trains/trainset/NAVS_COMMON/BNSF_Freight_c2001/Well_Gunderson_48ft/Decals/Well_Gunderson_48ft_Decal_A01.s"
                                ​
                                Last edited by eric; 07-23-2024, 21:06.
                                If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                                Comment

                                Working...
                                X