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    #61
    Originally posted by haverfordwest View Post
    Never use your real name or details online buddy.

    Golden rule for keeping secure. What are you refering to in regards rgr buddy ?

    I use a money and xp cheat in both truck sims. As i am not interested in the economy part of the games.

    Mike.

    Sorry, rgr = Roger, habit from former RR days.
    I've always been under the impression name not an issue, not sharing of deeper details, that I understand, seems rather logical.
    Can't say I play either Truck-Sim much, if at all these days, sadly, somewhere along the way fell to the wayside, not unlike many others.
    Lately, with the heat of the day, has pretty much sapped the life from me, &, any of the goodies on the pc for the most part.

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      #62
      Until I ran across this thread I had no idea what "Rolling Line" was, and it caused me to look it up and its Workshop on Steam. What I found was a program that evidently appealed to a wide range of folks - from grade schoolers to accomplished train simmers with decades-worth of experience.

      Yes, it's not a hard-core sim like Run8 or ORTS of Zusi or any of the others, but in my opinion it still is a sim, albeit a caricature of one. And what's wrong with that?

      When I examine my train affliction (which I came by naturally because I was born and raised in a Class 1 division point town with extensive steam, and later diesel, repair shops), my thrill at watching my Lionel FA's coming out from underneath my bed with a freight train was every bit as satisfying as my HO-scale 4x8' layout was a decade later, and what certain activities and scenarios are on my computer's train sims are today. At each stage I became more sophisticated in my judgment and knowledge of the prototype.

      I remember how "realistic" I thought my Rivarossi consolidation was on my Atlas 2-rail track compared to my old Lionel 3-rail tinplate track. Ditto for when I discovered, belatedly around 2008, MSTS. No more trying to cram 12" to the foot prototypes into my apartment when this computer program could produce a route that was 120 miles in length!

      Yet the thrill was the same; the only thing that had changed was my perception of "reality." So I say "bravo" to the young designer of this program for choosing to make his sim a caricature rather than a physics-bound mathematical calculation; there are already enough of those. Enjoy it for what it is!

      If Bruce, who evidently lost track of time because he was having so much fun working on a layout can enjoy Rolling Line as much as the following young gentleman can, I think out hobby has a great future.

      Here is a quote from a young fellow who is offering a reskin of the GE DX loco in an extremely well-done and prototypically-based livery; note his age:
      Terracotta Eastern is a Fantasy railroad in a fantasy big state called Terracotta. Last year when I was in 6th grade, I drew my own country. There is a state I put in my country that is my favorite, "Terracotta." I also drew some trains and what they look like in that state. Now since I have rolling line, I can put my Imagination on the layouts. So I decided to make a Genesee & Wyoming Livery for my layout. Also the reason why there is a house logo on my Genesee & Wyoming (AKA Terracotta & Eastern) is because Terracotta has so many houses, villages, and cities in the fantasy state.

      And here's a link to his Terracotta Eastern reskin.

      Cheers,

      David

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        #63
        Originally posted by Shawmut View Post
        Until I ran across this thread I had no idea what "Rolling Line" was, and it caused me to look it up and its Workshop on Steam. ...
        That's similar to how I learned of it, David - it appeared in my You Tube recommendations.
        Sometimes they get it right!
        IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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          #64
          Originally posted by seagoon View Post
          I can see a 46 taking shape!
          Thanks for making the effort to create it, mate.
          Morning Bruce,
          I've yet to get back to our C-46, had began to build a complete new version. I began by placing old next to new, working from there, then, the brakes came on, as, just unable to sit long, while the heat of the day sapped the O'l life. I sure do hope to continue, as, a rather enjoyable project for a nice change of pace.

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            #65
            Take as much time as you like, Scott. There is certainly no hurry on my part.
            IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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              #66
              I'd like to upload todays creation (OMYA-TankCar).
              Created using both Blender & Paint.net in honor of great friend & former CoWorker, Paul Hefty,
              whom, I discovered had passed away several days ago when checking in on him, at his tiny apt.
              I felt the need/desire to create in honor of Paul & our days working OMYA tanks at Florence via VTR, &,
              along the Green Mt. Gateway via GMRC. The groundman in the vid be Paul Hefty working the Green Mt. Flyer.

              https://youtu.be/Z-TumgtQLjE

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                #67
                Nice one, Scott.
                Sorry to read about your good friend.
                IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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                  #68
                  Not feeling all that ambitious as of late. However, today built me a smaller version of Trackmobile by Whiting for a change of pace.

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                    #69
                    Here's the new Side Frames & Wheel Sets fitted under our Pressure Differential. Project coming along nicely!. "Long Live Rolling Line".

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                      #70
                      While today was stormy (isaiah & numerous power outages) tried my hand at creating a MofW / Signal truck.
                      HiRail1 Wheels-Up "Long Live Rolling Line".
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                        #71
                        Late day went back into my various goods, dug out 2 recent projects HiRail Truck & PD-Car.
                        I reworked the graphics for the wheels for the most part, hoping to help them look / feel polished.
                        I believe the treads look rather realistic & not out of place with the overall style Rolling Line uses.
                        I also reworked the trucks under the PD to include both brake beams & shoes, for a little more detail that
                        shows thru when viewed from the sides. Anyways here's both HiRail1, &, PD. Enjoy!.
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                          #72
                          Tried my hand at building a pair of Phosphoric Acids tanks today. Also, tried lite weathering using Paint3D spray can effect.
                          "Long Live Rolling Line".
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                            #73
                            Went back to one of my former project PD-Cars, gave it a quick recolor, then trying something new built SideFrames & WheelSets out of blocks, preformed no cutouts, proceeded to preform an image overlay, then finally touching up colors & laying in the tread areas. Doesn't really follow the color scheme that Rolling Line is great at, still seems to fit well though. I don't believe looks out of place. For me, it's my other companion alongside Run8. Enjoy the pair of quick snapshots.
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                              #74
                              Are these available anywhere or just for your personal use?
                              IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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                                #75
                                Originally posted by seagoon View Post
                                Are these available anywhere or just for your personal use?
                                So far just myself, as honestly, somewhat afraid to offer, I'm still learning both Blender & RLs need for file size for each project.
                                I'm still very much a greenhorn. Some of the movement / features within Blender really throw me off in my thinking.
                                From what I'm learning of Rolling Line, best to keep (Verts) as they're calling them down to below 40/50k, which I'm beginning to do so much better, many hover around 16/25k. I hear many other RL users/creators even those kind of numbers can tax a lessor machine, thus, my desire to keep dropping them without loosing too much shape. The list goes on, but, doing better, each turn a new challenge. It's my desire to one day offer many of them for others to hopefully enjoy. I believe when that time comes, probably offer via RLs WorkShop/Steam, &, or, perhaps the Rolling Line Modding Forums site, seems many hang their goods their for the communities use. Hell, perhaps one day via SMRY site/forums that had been setup more for the Run8 scene. "Long Live Rolling Line".
                                Last edited by SMRY; 08-28-2020, 08:24 AM.

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