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    #76
    During the wee morning hrs. tried my hand at a pair of color schemes, along with honoring former co-worker (SJW), who followed the D&H, while my much much younger nephew (Donnie) requested something in red, white, &, blue. Rail America came to mind, thus, used its color scheme as base. I also included each state flag (CO & NH), where each hang their hats. A nice deviation from the hustle & bustle. "Long Live Rolling Line".

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      #77
      While the creative juices still flow this morn. With both U.S. ARMY & USMC maintaining this basic paint scheme. Along with a young family member in mind. Decided to create my own "Rolling Billboard" as we used to call them during my RR days. Enjoy!.
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        #78
        Tonight, Another Tribute Unit. This Time U.S. NAVY. Enjoy!.

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          #79
          Tonight, Another Tribute Unit. This Time U.S. ARMY (70s), &, Young Soldier Haven Passed Away Short Time Ago, From Effects Of Agent Orange. R.I.P. KR!.

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            #80
            Finally home, been a long day. Trying other ideas in the weather dept. B4 bed. Winter's just around the corner. Hopefully will be visible for anyone wishing to catch a quick glimpse. Enjoy!.

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              #81
              Wow that was very impressive! Thanks
              Regards,

              Nick

              ( boffin0_reprised on TikTok )




              Cyberpower Desktop with AMD Ryzen 5 CPU. 16GB RAM. ATI AMD Radeon RX6700 12GB graphics. Windows 11 Home 64bit. RailDriver. Partridge in a pear tree....​

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                #82
                Originally posted by SMRY View Post
                Finally home, been a long day. Trying other ideas in the weather dept. B4 bed. Winter's just around the corner. Hopefully will be visible for anyone wishing to catch a quick glimpse. Enjoy!.
                Why are the draw-bars and couplers so stretched?
                IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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                  #83
                  Originally posted by seagoon View Post
                  Why are the draw-bars and couplers so stretched?
                  ah good o'l goon.. nature of the beast. those features seem to close-up in strait areas. Besides, still learning values system within the .txt
                  Finding depends on car length during creation how the drawbars react. In RL instructions, advised not to stray from #3, which I tried that too, going both up/down in values. stranger things happen, cars inside one another, no hitch at all, couplers jumping to one side or the other, all sorts of strange abnormalities as the dev advised in the first place. I'd been advised, that some sort of overhaul be coming in a future update, must be patient. The engs, the dev seems to have a better handle on. Course custom content / creations out of his control. All the engs/rollingstock in vid be the case. I was excited with weather effects & having the plow/pilots push snow hoping others able to look past the temp shortcomings. lol.. again, goon to the rescue....

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                    #84
                    Originally posted by SMRY View Post
                    ah good o'l goon.. nature of the beast. those features seem to close-up in strait areas. Besides, still learning values system within the .txt....
                    Not a complaint, merely an observation.
                    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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                      #85
                      Originally posted by seagoon View Post
                      Not a complaint, merely an observation.
                      rgr. ya caused me to go back inside Blender a good chunk of the day. Sadly dev has both trucks / drawbars hard wired to one another. if you move a truck, the couplers do something else vis-vers. Then when making hitches, if you get the couplers positioned closer to end of car, you get a big gap between knuckles, thus, looks like no hitch has taken place, even while moving along in train. Dev stated he didn't have any scale setup example HO / N / Other scales etc. thus, at the moment hit or miss. Actually only reason I strayed from default couplers as they appear more geared towards non-North-American equip. I keep playing with the drawbars off & on when the mood strikes, hoping to hit on a happy medium, hoping eventually be a standard to come along.

                      Even the default couplers many of the trainlines / gladhands don't look attached to one another when in train, some also pass thru one another. Some defaults, unfortunately, also have the gap within the train. Appears, I'm not totally alone in this temp issue. Bnd to hit on something one day. Still believe the snow scene / effect looked rather nice, something different from the other sims for the most part. Rather enjoyed setting up engs with plow effects, &, after some time tracks refill with snow during a storm.
                      Last edited by SMRY; 09-17-2020, 05:19 PM.

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                        #86
                        Originally posted by seagoon View Post
                        Why are the draw-bars and couplers so stretched?
                        Oh goon, You! You!.. lol...
                        For a time seeing those spaces, stretched drawbars, non NA-coupler styles etc. had been under my skin if you will.
                        Vid brought that fact out once again. Well, I just had to, went back in to the design dept. just about all of yesterday, alongside what's been pointed out via dev, the spacing between equip. correlates with wheel arrangements, car lengths etc. Pretty much, no matter how we setup trucks/wheels, a somewhat large space to remain between equip, til RL preforms an overhaul of core, which, from the sounds of, be coming one day. I did however manage to do away with RLs style of coupler, to me always looked like a fishhook. I rather like the looks of RLs trainline/gladhands though, just not their placement. nor their effects, esp. going around curves, different style cars at times, train looked broken. Yesterdays refinements within both 3d-Editor & Blender. I created my own version of NA-couplers, both a V1 normal style & V2 safety version (namely tankcars for the moment), placed both a hard airline, &, anglecock alongside the drawbar. then attached somewhat of a screwy looking soft trainline to dropdown, &, on an angle in an effort to meet up with other airline. On the end of trainline, I created somewhat of a larger gladhand to take up space, &, keep attached while train moving along, esp. around curves. To me when a car is alone, the new looks little screwy (stretched). When in train, loose string, they don't look so out of place, &, scale appears better fitting. Guess for the moment will do, surely, as I learn more, one day the bug will get to me once again. esp. that damned air hose, with its compound curves, I just don't have a handle on producing that just yet. Anyways, here's several shots, you'll get the idea from this latest novel. lol... I've also included a shot of default style for ref.
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                        Last edited by SMRY; 09-19-2020, 08:21 AM.

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                          #87
                          I failed to mention. My drawbars / knuckle assy. are the same sizes as defaults, &, positioned same locations over trucks. Still, spacing becomes a concern. Anyways, couple more shots not able to include over 5 with prior entry.
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                            #88
                            Just for the hell of it today, with Sean of RTS fame & fortune trying new things & a rebrand to go alongside. Thought would create a pair of units in RL based off of Sean's color choices for text. 2020 unit I fashioned the 3 main colors with black script, while the other 2019 used one of the older units in gray as base with RTS latest script in various colors, I've included an old unit #1 for comparison.
                            Quick project, helped pass the time away.

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                              #89
                              The last few days while the creative juices flowing, applied several schemes on SMRYs latest acquisitions GE-AC4400-Series within "Rolling Line". Each just a little different from one another, for a sense of realness. I mainly colored various parts different, such as cab interiors, MU-cables, safety strip along the sides, detailing here & there etc.

                              Hoping others may enjoy the look!. I've also provided them within Rolling Line / Steam Workshop for
                              use alongside others within the RL community.

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                                #90
                                Another Rolling Line "Bill-Board" added to the SMRY Family of AC44s.
                                This time 8620 honors our "FrontLine Heros" thru-out the lands.

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