Hello all! I think it was in 2016 I started learning Blender. I'm still at it but now I'm going to get schooled in Unity and I have no idea where that will lead to. But it's given me some downtime and I thought I would post a picture or two of what I've done lately in Blender and it is relevant to trains. So here goes...
weathered.jpg
weathered_v2.jpg
It's just a fictitious model I based on my Canton route. There's no interior, yet, and most likely won't be though I have some reference files to make on should I get that ambitious.
I have done numerous 3D models in Blender of various 'things' and if you'd like to check them out, here's my ArtStation page... https://rgarber.artstation.com/
Now if you remember me or even if you know my work you'd say, "oh, you used to build routes." Yep, I did and I have started one in Trainz and I made some progress with it but not enough to say anything more about it. But back when I was building routes, like from 2001-2012, I wouldn't even try to build any rollingstock. I figured it be way above my paygrade. And building routes took long enough as far as I was concerned.
Something I just wanted to share.
Rich Garber
weathered.jpg
weathered_v2.jpg
It's just a fictitious model I based on my Canton route. There's no interior, yet, and most likely won't be though I have some reference files to make on should I get that ambitious.
I have done numerous 3D models in Blender of various 'things' and if you'd like to check them out, here's my ArtStation page... https://rgarber.artstation.com/
Now if you remember me or even if you know my work you'd say, "oh, you used to build routes." Yep, I did and I have started one in Trainz and I made some progress with it but not enough to say anything more about it. But back when I was building routes, like from 2001-2012, I wouldn't even try to build any rollingstock. I figured it be way above my paygrade. And building routes took long enough as far as I was concerned.
Something I just wanted to share.
Rich Garber
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