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  • sniper297
    replied
    Chucky in drag! (SIR!)

    Think he got it right the first time, it's a costume!

    First thing that jumps out at me on this:

    Failed to open texture file,Trains/Trainset/ddpck2_1/DD40_UP1.ace

    Something is calling for the ace file in the ddpck2_1 folder and not finding it, that's probably in the consist file. For the cabviews, thing to look at is start with the .eng file, open in wordpad, EDIT, FIND, "cabview". CTA2400 for example;

    CabView ( 2400_full.cvf )

    No aliasing there, so I go directly to the cabview folder for that engine and open the .cvf file in wordpad, first line;

    CabViewFile ( ..//..//Common.Cab//CTA2400//CTA2400front.ACE )

    That mysterious code "..//" is computerese for "go up one folder", since this says "..//..//" that means go up one folder and go up one folder again (we would say go up two folders, but computers talk funny). So do exactly what that says, go up one folder now I'm in the CTA2400 folder, go up one more now I'm in the Trainset folder, now look for a folder named Common.Cab. Note that Common Cab or CommonCab or Common-Cab is not going to work, computers can't guess what you mean, they can only follow instructions exactly. If the folder name is wrong or not there you need to fix that, if it's okay then you go into the Common.Cab folder, look for the CTA2400 folder, and see if it has a CTA2400.ace file in it.

    There are different ways of aliasing cabviews, some leave the CVF in the engines cabview folder like the CTA example, others alias directly from the .eng file, in other words

    CabView ( ..//..//Common.Cab//CTA2400//2400_full.cvf )

    Means the .eng file won't be looking in the engine's cabview folder, instead it will be looking for it two folders up, then common.cab then cta2400. If a file meant to be aliased is not in the folder something else is aliasing it from you get errors, if a file is meant to be directly in the cabview folder and that in turn aliases the textures, putting that file into the aliased folder don't work because the file that's looking for it expects it to be someplace else.

    So that's the simplest way to troubleshoot it, open the .eng and look for the cabview .cvf reference and see where the .eng will be looking for that, if the .cvf is in the correct place open that and see where it's looking for the ace files.
    Last edited by sniper297; 08-08-2009, 21:29.

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  • chucksc
    replied
    Originally posted by kmothersil View Post
    By the way does the DDA40X come with a costume cab?
    No it wears normal street clothes!

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  • kmothersil
    replied
    Well I tried doing it, but didn't work it gave me the same error. Well looks like I'm about to throw the towel down on this.

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  • kmothersil
    replied
    Originally posted by Vince View Post
    It's best to download to your desktop. It's where you work.
    You can inspect the file and if every looks okay, move (drag) it to the folder you want in the Sim.
    I find it's easy to make a mistake downloading directly into the Sim.
    But I'm a bit of a klutz sometimes so the D/T is safer for me anyway.
    My documents would work too, just set up a folder for d/l'd files.
    Okay cool.

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  • Vince
    replied
    It's best to download to your desktop. It's where you work.
    You can inspect the file and if every looks okay, move (drag) it to the folder you want in the Sim.
    I find it's easy to make a mistake downloading directly into the Sim.
    But I'm a bit of a klutz sometimes so the D/T is safer for me anyway.
    My documents would work too, just set up a folder for d/l'd files.

    Leave a comment:


  • kmothersil
    replied
    Originally posted by Vince View Post
    In the ddpack readme:
    --------------
    Installation:
    --------------

    ------------ ---------- -----
    --- WITH NALW CAB, SOUNDS ---
    ------------ ---------- -----
    (These instructions assume you have already downloaded and installed NALW F45 Cab,
    DD40X Cab, and "Common Sound" EMD SD40 files.)
    The F45 pack didn't install properly so I had to download it in a different area (my documents instead of Trainset/Common.Cab. Hope that's still okay.

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  • Vince
    replied
    Required Cab

    In the ddpack readme:
    --------------
    Installation:
    --------------

    ------------ ---------- -----
    --- WITH NALW CAB, SOUNDS ---
    ------------ ---------- -----
    (These instructions assume you have already downloaded and installed NALW F45 Cab,
    DD40X Cab, and "Common Sound" EMD SD40 files.)

    Leave a comment:


  • kmothersil
    replied
    By the way does the DDA40X come with a costume cab?

    Leave a comment:


  • kmothersil
    replied
    oops!

    Sorry I didn't post any sooner I was in the middle of "something" and lost track of time. When I try to use them in the activity editor (this happened to all of the units) an error comes up that says Failed to open texture file,Trains/Trainset/ddpck2_1/DD40_UP1.ace.

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  • Vince
    replied
    Where's the Beef?

    Originally posted by kmothersil View Post
    I read the read me file and got everything needed downloaded, well the F45 cab was giving me some problems so I had to download it to my documents then make a folder and copy the F45 files into the Common.Cab folder. There's a good chance I might have gotten confused during the process and yes I downloaded all five packs.
    Okay. You stated that you "were" having problems and you "might" have gotten confused.

    So what is the question?

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  • kmothersil
    started a topic DDA40X Problem

    DDA40X Problem

    I read the read me file and got everything needed downloaded, well the F45 cab was giving me some problems so I had to download it to my documents then make a folder and copy the F45 files into the Common.Cab folder. There's a good chance I might have gotten confused during the process and yes I downloaded all five packs.
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