OK, I figured out how to do it. But I won't list the steps because nobody helped including the maker of this very software!!
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Originally posted by advut View PostOK, I figured out how to do it. But I won't list the steps because nobody helped including the maker of this very software!!
Does being a selfish vindictive person give you joy? If so, may you live in interesting times.............Vince ..............
...... Author NECv4 .......
.... LIRR BUILD PHOTOS ....
...... Eschew Obsfucation ......
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
"Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"
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Originally posted by Vince View PostDoes being a selfish vindictive person give you joy? If so, may you live in interesting times.
....and "advut" YOU don't seem to have considered that others reading your thread may NOT have had an answer to your question ....but have been interested in the solution to the problem The whole point of a forum is to share and spread knowledge.
Perhaps you might consider sharing your solution? Don't worry if you were doing something stupid ....anyone who ever did ANYTHING did stupid stuff more than onceGeoff
Dorset - near The Swanage Railway.
UK
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Originally posted by advut View PostOK, I figured out how to do it. But I won't list the steps because nobody helped including the maker of this very software!!
WAY TO GO...DEFINITELY IN THE FINE SPIRIT OF OPEN SOURCE SOFTWARE AND CONTRIBUTOR SUPPORTED TRAIN SIM PLATFORMS
SNARK SNARK SNARK --- INTENDED
Apologies for the caps and all...I think that advuts comment made me channel dear old OTTO..rip.
Been quite a spell since we've seen posts all in caps with colors...sometimes I miss it...not too much, a little perhaps.
I will not make this a habit. Promise.
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Hi advut,
Thank you for your previous contributions - I'm sure they are appreciated. However, your comment in post #106 was way over the top and got the deserved reaction. Have you ever thought that the reason you don't get helpful responses is, very likely, because other members, or those who have read your post to date, do not know the answers to your queries?
Cheers,
Ged
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I've again hit a problem with unit replacement. TSRE5 displays some consists as broken. I assume that is because I am missing necessary rolling stock units. But, I don't want to download the missing files. Mostly they are repaints. Many activities require downloading repaints of same unit which I am trying to avoid due to bandwidth, manageability, HDD space issues. I want to replace the missing stock units with what I already have. I figured out how to replace one unit in working consists but that process isn't working with broken consists. How to fix broken consists?
I too tried to PM goku but like the previous poster got inbox full error.
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advut: easiest way is to open 'unit view' in the view menu, insert replacement stock next to the broken stock (which is noted in the list) and delete the broken stuff.
Typically when I have a consist open for problems like this, I clean it up in other ways - getting rid of default stock and otherwise getting it more towards a prototype selection of cars.
Christopher
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Advut, if you have a large amount to replace, or some locos/wagons appear in many consists ( or activities) you can use a search & replace utility to replace them all.
SearchReplace, Edit Rocket, and Text Crawler are a few.
If you are not familiar with these programs, it may take a little learning curve, but after that it really speeds equipment replacement up.
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TSRE in 32bit, yes it is possible BUT,
If you have a large number rolling stock...gigabytes of rolling stock, or you are editing a route that has a large number of .ace files per tile (route was created using Mosaic etc), TSRE will crash because it does not manage memory! There is no way around this, and you can keep track of the memory usage in the task manager and observe how TSRE chews up memory with each tile load and/or as you go through your collection of locomotives/wagons. It was suggested that I lower the resolution of the loaded .ace files, but it still crashes when it is out of memory. For me, TSRE as a consist editor is a shame because of the memory issue in 32 bit.
YMMV, but for me it seems that it can only work on a 64 bit machine with a lot of RAM memory installed or you have have a small collection of engines/wagons AND avoid editing a route that has many distinct .ace files per tile (Monon. etc).
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Originally posted by EldoradoRailroad View PostTSRE in 32bit, yes it is possible BUT,
If you have a large number rolling stock...gigabytes of rolling stock, or you are editing a route that has a large number of .ace files per tile (route was created using Mosaic etc), TSRE will crash because it does not manage memory! There is no way around this, and you can keep track of the memory usage in the task manager and observe how TSRE chews up memory with each tile load and/or as you go through your collection of locomotives/wagons. It was suggested that I lower the resolution of the loaded .ace files, but it still crashes when it is out of memory. For me, TSRE as a consist editor is a shame because of the memory issue in 32 bit.
YMMV, but for me it seems that it can only work on a 64 bit machine with a lot of RAM memory installed or you have have a small collection of engines/wagons AND avoid editing a route that has many distinct .ace files per tile (Monon. etc).If you have a large number rolling stock...gigabytes of rolling stock, or you are editing a route that has a large number of .ace files per tile (route was created using Mosaic etc), TSRE will crash"? Are you referring to the "(Not Responding)" in the status line at the top of the TSRE Window? I have only tried the 64 bit version and I have found that when reading a large TrainSet database that when you click on the TSRE window while it is reading the data that this "(Not Responding)" appears. The problem is that TSRE-CE has no Progress Indicator. I have pointed this out to Goku and he plans to implement one.
FYI for large TrainSets TSRE-CE takes about the same time as ConBuilder or other CEs to read the data.Charles
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Originally posted by conductorchris View Posteasiest way is to open 'unit view' in the view menu, insert replacement stock next to the broken stock (which is noted in the list) and delete the broken stuff.
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Originally posted by crstagg View Post" TSRE will crash"?
I still do a lot of work in a 32 bit world, and I have not spared the time to move everything into the 64 bit world, primarily because things do not work as I want them to. 3D Canvas/Crafter comes to mind. At this point not even Open Rails is 64 bit.
QED
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