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How to make AI traffic actually move

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    How to make AI traffic actually move

    It self's explains, i want to make a train crash activity where i hit a train head-on. But i can't make the ai to move, any ideias how i make them to move.

    #2
    If they know you want to crash into them, they won't move?

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      #3
      If you're still looking for info... the tutorials in the Articles -> MSTS Tutorials should now be available. There are a couple on Activities and one on AI trains.

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        #4
        Maybe you can't do this, at least with a signalled railroad. When I made my first version of the RF&P (RFP2), I tried to make an activity in which one VRE train has to push a broken-down one. This was terribly common in my real VRE commuting life. But I could not get a train to proceed into a block occupied by another train.
        Steve Dunham
        Drexel Hill, PA
        www.stevedunham.50megs.com

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          #5
          Originally posted by Literalman View Post
          Maybe you can't do this, ...
          Hi Steve,
          I think it depends on how the route is signalled!
          10 years ago, I created an activity for the Severn Valley Railway where a loco was sent to rescue a broken down train (It's still available from UKTS!).

          Cheers,
          Ged

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