In this activity I'm designing, I run a long train stopping at some stations. When I stop to the stations and press ENTER to start loading.
My problem is that when I press ENTER, the timer seems to start for a split second, then the notice "Press ENTER to load/unload" appears all over again, then loading time stops, with the Next Station Driving Aid showing my actual depart time the exact same as my arrival time.
Easier explanation:
Say I pressed ENTER to load/unload at a station specifically 12:05:57, the arrival time would say that time. This glitch also makes me somehow depart as soon as loading time starts, making the actual depart time also 12:05:57.
My brakes are still on and I wait a second or two before I press enter, guaranteeing that I am completely stopped and anchored to where my train is positioned next to the platform.
My problem is that when I press ENTER, the timer seems to start for a split second, then the notice "Press ENTER to load/unload" appears all over again, then loading time stops, with the Next Station Driving Aid showing my actual depart time the exact same as my arrival time.
Easier explanation:
Say I pressed ENTER to load/unload at a station specifically 12:05:57, the arrival time would say that time. This glitch also makes me somehow depart as soon as loading time starts, making the actual depart time also 12:05:57.
My brakes are still on and I wait a second or two before I press enter, guaranteeing that I am completely stopped and anchored to where my train is positioned next to the platform.
- This problem only happens to me on the Innsbruck-St. Anton line
- Occurred after changing the # of passengers on every station stop platform
- Happens when I run P42's in atveatsp.zip with a long superliner train.
- When I run on other routes and stop at stations, all load/unload times and procedures are normal with no glitches.
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