Animating Pantographs

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  • scfe_fan
    Senior Member

    • Oct 2006
    • 1113
    • Griffith, Indiana, USA

    #1

    Animating Pantographs

    Something that has been bugging me for the longest time. When you are building an electric locomotive in Gmax, how to do you animate the pantograph? And how to you make the wheel sets pivot? Come to think of it, how do you animate the doors as well??
    Last edited by scfe_fan; 09-30-2010, 19:27.
    Don't tell me the sky's the limit, when there's footsteps on the moon..

    --Josh--
  • scfe_fan
    Senior Member

    • Oct 2006
    • 1113
    • Griffith, Indiana, USA

    #2
    Anyone?
    Don't tell me the sky's the limit, when there's footsteps on the moon..

    --Josh--

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    • Traindude
      Senior Member
      • Nov 1999
      • 267
      • Seattle, WA, USA

      #3
      Maybe this will help:

      ChrisTrains. Quality add-on trains for DTG Train Simulator Classic and Microsoft Train Simulator.

      Comment

      • scfe_fan
        Senior Member

        • Oct 2006
        • 1113
        • Griffith, Indiana, USA

        #4
        Thanks! That explained a lot! More than that basic diesel tutorial did..
        Don't tell me the sky's the limit, when there's footsteps on the moon..

        --Josh--

        Comment

        • MP36PH3S
          Senior Member
          • May 2010
          • 1217
          • Ann Arbor, MI

          #5
          The pantograph should animate itself - I've been dissecting enough files to know that, even though I don't use Gmax (where can I get it?). The doors are usually something with MSTSBin.
          Writer and Wolverine, among other things.
          Interested in railroad stories? Check out the Fiction vault:
          https://www.trainsim.com/vbts/showth...82#post1882582

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          • kingconrail76
            Member
            • Nov 2008
            • 1958
            • South Eastern PA

            #6
            Originally posted by MP36PH3S
            The pantograph should animate itself - I've been dissecting enough files to know that, even though I don't use Gmax (where can I get it?). The doors are usually something with MSTSBin.
            On what Modeling Experience do you base your information on Pantographs animating themselves, and what do you mean by "Dissecting" Files?
            Steven

            sigpic

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            • TBlake
              Senior Member
              • Feb 2009
              • 266
              • Western Pacific - 2nd Sub

              #7
              Originally posted by MP36PH3S
              The pantograph should animate itself - I've been dissecting enough files to know that, even though I don't use Gmax (where can I get it?).
              GMAX: http://www.turbosquid.com/gmax

              msts gmax plugin: http://download.microsoft.com/downlo...axGamePack.exe

              TBlake
              'Tony'
              Last edited by TBlake; 10-07-2010, 18:46. Reason: Added msts gmax plugin link

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