Morn’n Folks,
Well – I must be crazy but I’ve got the urge to try out the latest version of 3D Canvas 8… I model with 3D Canvas and texture with Paint Shop Pro 9.1 – the right tools make all the difference… Seems like a recurring theme in the modeling forum – is a curiosity of what goes into building a model… I’m no expert… I’ve built 1.95 steam locomotives and textured 3 or 4 diesels… It really isn’t rocket science – if you model off scale drawings - it’s almost like a big connect the dots puzzle… Just figured I’d start a thread and see how it goes – hopefully I can stay motivated enough to complete this… This is just a high level overview which hopefully will help someone decide to take the plunge… While I do steam - these same principals would apply to just about any locomotive or piece of rolling stock...
So you want to build a steam locomotive ???
DAY 1 - PREP WORK
First – find a prototype… One that has some good resources such as performance specs – scale drawings – and – photographs work best… You really want to choose one that you will be content to stare at for a great deal of time over the next six to nine months (your mileage may vary)… My area of interest – as for many – are the railroads that ran through my home town when I was a kid - well maybe before I was a kid - and - the steam engines that they used… Luckily – I have scale drawings for a few of them…
This is the 90’s series Consolidations used by the L&HR… From what I understand they were some of the largest Consolidations ever used in the US…
Well – to start - get comfortable with the drawings/photographs and note any prototype specific details that may be different… For modeling off the scale drawings we need to prep them for use in the modeling software… The easiest way to do this in 3DC is to match the work area - to the size of the background image you plan to work off of… After scanning the reference drawing - we need to determine the pixels per foot… For this instance – it works out to 20.5 pixels per foot… This is very handy – since - I can now measure anything on the scale drawing… The size you need to use will vary on the length of the locomotive… For this instance I needed about 56 feet to center the locomotive and have a few spare feet on either end to work with… So the images needed to be 1148x1148 pixels to equal 56 feet…
You want the pivot point of a steam locomotive to be the center of the drivers… I always mark this for a clear reference…. Extend your drawings from this point to have 574 pixels on each side… Once you complete the images – just set your workspace in 3DC to the same 56 feet and your images are ready to load… We should be ready to start modeling…
To be continued…
Well – I must be crazy but I’ve got the urge to try out the latest version of 3D Canvas 8… I model with 3D Canvas and texture with Paint Shop Pro 9.1 – the right tools make all the difference… Seems like a recurring theme in the modeling forum – is a curiosity of what goes into building a model… I’m no expert… I’ve built 1.95 steam locomotives and textured 3 or 4 diesels… It really isn’t rocket science – if you model off scale drawings - it’s almost like a big connect the dots puzzle… Just figured I’d start a thread and see how it goes – hopefully I can stay motivated enough to complete this… This is just a high level overview which hopefully will help someone decide to take the plunge… While I do steam - these same principals would apply to just about any locomotive or piece of rolling stock...
So you want to build a steam locomotive ???
DAY 1 - PREP WORK
First – find a prototype… One that has some good resources such as performance specs – scale drawings – and – photographs work best… You really want to choose one that you will be content to stare at for a great deal of time over the next six to nine months (your mileage may vary)… My area of interest – as for many – are the railroads that ran through my home town when I was a kid - well maybe before I was a kid - and - the steam engines that they used… Luckily – I have scale drawings for a few of them…
This is the 90’s series Consolidations used by the L&HR… From what I understand they were some of the largest Consolidations ever used in the US…
Well – to start - get comfortable with the drawings/photographs and note any prototype specific details that may be different… For modeling off the scale drawings we need to prep them for use in the modeling software… The easiest way to do this in 3DC is to match the work area - to the size of the background image you plan to work off of… After scanning the reference drawing - we need to determine the pixels per foot… For this instance – it works out to 20.5 pixels per foot… This is very handy – since - I can now measure anything on the scale drawing… The size you need to use will vary on the length of the locomotive… For this instance I needed about 56 feet to center the locomotive and have a few spare feet on either end to work with… So the images needed to be 1148x1148 pixels to equal 56 feet…
You want the pivot point of a steam locomotive to be the center of the drivers… I always mark this for a clear reference…. Extend your drawings from this point to have 574 pixels on each side… Once you complete the images – just set your workspace in 3DC to the same 56 feet and your images are ready to load… We should be ready to start modeling…
To be continued…
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