Seeing certain narrow gauge and old steam routes, it dawned on me there's no 'wood pickup' that Kuju supplied. Figuring it's pretty easy to fool a routes TRK on the line DefaultCoalTowerSMS ( newwoodload.sms ) And adding to the REF entry
Pickup (
FileName ( woodpile.s )
Class ( "Track Objects" )
PickupType ( _FUEL_COAL_ )
Description ( "Interactive Wood Loader" )
)
The object places fine, but can't hear the WAV's I had set up. I had merely used the cwater.sms swapping out and using my new woodchuck,wav's So I'm unsure if I have to still name it as 'ctower.sms', or fool with the pick up settings in order for it to work? I take it that 'Activated Effects Only' should just be the sound, as theirs no animation with the wood. But do the other parameters like Capacity, Content, Fill Rate and/or Speed have any bearing on the SMS? Basically, I just want to get the tender by the wood pile, hit T and hear the wood getting thrown in and be on my way. I know on Marias Pass one had to be 'bang on' lining up the fuel input with the pump in order to make it work. And that's the other thing, can proximity radius be enlarged with these pick up objects by enlarging it via a W file in Notepad? And/or does a engine have to be set to 'coal' somehow in it's ENG? I'm just testing with the old Shay D right now, even though it's not specifically a 'wood burning' engine.
Seemed so simple in theory. But as always with MSTS, once put into practice - a whole different ball game.
Pickup (
FileName ( woodpile.s )
Class ( "Track Objects" )
PickupType ( _FUEL_COAL_ )
Description ( "Interactive Wood Loader" )
)
The object places fine, but can't hear the WAV's I had set up. I had merely used the cwater.sms swapping out and using my new woodchuck,wav's So I'm unsure if I have to still name it as 'ctower.sms', or fool with the pick up settings in order for it to work? I take it that 'Activated Effects Only' should just be the sound, as theirs no animation with the wood. But do the other parameters like Capacity, Content, Fill Rate and/or Speed have any bearing on the SMS? Basically, I just want to get the tender by the wood pile, hit T and hear the wood getting thrown in and be on my way. I know on Marias Pass one had to be 'bang on' lining up the fuel input with the pump in order to make it work. And that's the other thing, can proximity radius be enlarged with these pick up objects by enlarging it via a W file in Notepad? And/or does a engine have to be set to 'coal' somehow in it's ENG? I'm just testing with the old Shay D right now, even though it's not specifically a 'wood burning' engine.
Seemed so simple in theory. But as always with MSTS, once put into practice - a whole different ball game.
Comment