When I run a check of my ENG files in Conbuilder, I get about 60 errors similar to the one below. The more new SLI releases I add to my installation, the longer this list grows.
_________________________
[SOUND FILE MISSING or DOES NOT EXIST]
The sound file specified by the file ..\\..\\SLI_22K_SOUND\\EMD645_K3LA_ext.sms does not exist in the folder
H:\PROGRAM FILES\MICROSOFT GAMES\TRAIN SIMULATOR\TRAINS\TRAINSET\SLI_BNSF_GP15-1\SOUND
If this file is aliased it should exist in ..\\..\\SLI_22K_SOUND\\ .
The error was found on this line:
File ( "" -1 )
_________________________
Looking at the SMS file, under the discrete triggers, there are 4 lines that call only 3 wav files. The top one is the error, its empty
Stream (
Skip ( **** This stream allows the horn to be played at the same time **** )
Priority ( 6 )
Volume ( 0.8 )
Triggers ( 2
Discrete_Trigger ( 9 PlayOneShot ( 4
File ( "" -1 )
File ( "x_K3LA_echo.wav" -1 )
File ( "x_K3LA_echo2.wav" -1 )
File ( "x_K3LA_echo3.wav" -1 )
SelectionMethod ( RandomSelection )
)
)
)
FrequencyCurve(
SpeedControlled
CurvePoints ( 3
-100 22050
0 22050
100 22050
)
Granularity ( 0 )
)
)
What is the impact of this error in-sim? Is Conbuilder just being picky here, and tripping on a non-problem? Is there an operational reason that line references no legitimate wav file?
_________________________
[SOUND FILE MISSING or DOES NOT EXIST]
The sound file specified by the file ..\\..\\SLI_22K_SOUND\\EMD645_K3LA_ext.sms does not exist in the folder
H:\PROGRAM FILES\MICROSOFT GAMES\TRAIN SIMULATOR\TRAINS\TRAINSET\SLI_BNSF_GP15-1\SOUND
If this file is aliased it should exist in ..\\..\\SLI_22K_SOUND\\ .
The error was found on this line:
File ( "" -1 )
_________________________
Looking at the SMS file, under the discrete triggers, there are 4 lines that call only 3 wav files. The top one is the error, its empty
Stream (
Skip ( **** This stream allows the horn to be played at the same time **** )
Priority ( 6 )
Volume ( 0.8 )
Triggers ( 2
Discrete_Trigger ( 9 PlayOneShot ( 4
File ( "" -1 )
File ( "x_K3LA_echo.wav" -1 )
File ( "x_K3LA_echo2.wav" -1 )
File ( "x_K3LA_echo3.wav" -1 )
SelectionMethod ( RandomSelection )
)
)
)
FrequencyCurve(
SpeedControlled
CurvePoints ( 3
-100 22050
0 22050
100 22050
)
Granularity ( 0 )
)
)
What is the impact of this error in-sim? Is Conbuilder just being picky here, and tripping on a non-problem? Is there an operational reason that line references no legitimate wav file?
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