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Roseville Subdivision (donner pass) v0.1

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    Roseville Subdivision (donner pass) v0.1

    Is there aynone, who can finish this route?
    Roseville Subdivision Union Pacific (Southern Pacific) Railroad. V0.1 Contemporary. By Richard Dunn (donner.zip)

    I would be very interested to drive this. I Know there is Donner Pass from 3DTS, but i am interested into this one also.
    I hoping someone does. I am sorry but i don't have enough knowlege how to build routes.

    #2
    Try searching Donner2 in library as that’s a good improvement from the original.
    A RR Mad Lip: It's Better Not 2 Show un Finished work when the work isn't Complete Proudly then getting let down about it When Posting & telling as it's Boldly Not SaFe 2 Urr Progress or Suportive Parents as it is to Post Regularly Round. Stay.Secretly.Working. & it will Keep it Civil and Safe from Gimme Pigs & Strike Downers

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      #3
      I looked at working with this route a couple years back. I wanted to add the original line and
      the snow sheds, but I found that whatever was used to create markers was a good 1/2
      mile off from either UsaPhotomaps or Google EArth (those 2 are pretty close), so I dropped
      the idea.

      J. H. Sullivan

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        #4
        Found the route (it is in 4 parts by the way for the original questioner) Be sure to get the .z01, .z02, .z03, and .zip files.
        My question is that it required something called modrentrack sounds. Surely that is typographical error, and I tried
        that, and modern--- but neither turns up anything in the library. Where does this file come from.

        J. H. Sullivan

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          #5
          modtrkv2.zip

          Robert

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            #6
            Thank you very much guys.
            I found the donner2.zip route and the modern track sounds modtrkv2.zip.

            Thank you again

            Comment


              #7
              Also, see:

              Comment


                #8
                The 3dts route is very nice, and well worth purchasing. However, it's a period piece (steam/diesel transition) and short (Truckee-Colfax).

                The Donner route in the f/l is more modern, and is the complete subdivision from the east side of Sparks to just west of Roseville (doesn't reach Sacramento). When Willy went through it to create v2, a lot of track problems got cleaned up, and the Reno "trench" was added. The route does have a few remaining track problems affecting special cases, several cases of "floating" track in Open Rails (at least the "buried" track in 0.1 is gone), signals that as in 0.1 have small pinpricks of color in Open Rails and are hard to read (use the track monitor), and the added buildings while giving a good feel for the line are mostly generic (and floating off the ground in OR). Oh yes, and the "Donner Lake Monolith" seen in v0.1 when using Open Rails is gone (happydance!). So it's an interpretation of the real route not a fully realistic model. Still, it does the job, and works far better than 0.1 did - the cleanup and detailing job must have been enormous.

                Oh yes, and you do need those "Modern Track" sounds - OR crashes the route without them, and MSTS simply crashes. As noted, they're in the f/l. Keep a copy around; I've run into one or two other ancient routes that need them.
                Last edited by mikeebb; 12-09-2019, 11:13 AM. Reason: clarity

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                  #9
                  Very interesting. Yes i own Donner Pass from 3dts, but as you said, that thing is "period piece". So i came across this v.01.
                  Version 2 is working very well, bu tthere is some kind of missing texture i would say.
                  In Sparks there is big building and its colored blue as no texture (blank). But there is shape only. So i went to editor to find out what this is.
                  Its called "NUGGET". I do have 3 files in route folder with that name. (nugget.thm, nugget.s and nugget.sd). They are all in Shapes folder.
                  And this is where my knowlege of fixing this building ends. Is there anything i can do to fix it? Any idea would be welcome.

                  Comment


                    #10
                    Gammaray84,

                    Get a copy of ShapeViewer which I believe is also in the library. If you attempt to view the shape
                    there should be a list of textures in the pull-down that are required. You may be able to find
                    them somewhere else (try the original v.1 route) but if not-----. If you find them just copy
                    them into the textures folder of the new route and you should be okay.

                    J. H. Sullivan
                    (landnrailroader)

                    Comment


                      #11
                      What I find interesting with the Donner2 route that there is a lot of 3DTS shape files in the route. Colfax & Truckee stations, Fuel stands, a hotel, the big fuel rack facilty, etc. I didn't see anything in the readme's for acknowledgements unless I missed it. Usually a route using payware shape & texture details in the download library here gets yanked faster than poop through a goose. Like the CN Champaign Sub that was released a year or so back. When it was found out that it had a ton of 3DT shapes & textures in it, it was yanked.
                      - Mark -

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                        #12
                        Is this a "complete" route minus rolling stock and activities?

                        Sent from my SM-G900R4 using Tapatalk

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                          #13
                          Yes Ccomplete route with some test activites. For real experience you have to make one. I have been looking in library but did not find any for this route.
                          As far as blank textures building goes, manage to find out what texture that building uses. It uses blank.ace file, so did check if i got one in other route. And yes of course i do, in every route. I did open that .ace file and its blank (black color). So.... i did some editing on that spot in route editor. I did manage to replace that building with my own. I dowloaded form library few files and replced it.
                          It works. No errors nothing. From where that texuter is missing. No idea.

                          Thank you guys for the help, again.

                          Comment


                            #14
                            Originally posted by gammaray84 View Post
                            Very interesting. Yes i own Donner Pass from 3dts, but as you said, that thing is "period piece". So i came across this v.01.
                            Version 2 is working very well, bu tthere is some kind of missing texture i would say.
                            In Sparks there is big building and its colored blue as no texture (blank). But there is shape only. So i went to editor to find out what this is.
                            Its called "NUGGET". I do have 3 files in route folder with that name. (nugget.thm, nugget.s and nugget.sd). They are all in Shapes folder.
                            And this is where my knowlege of fixing this building ends. Is there anything i can do to fix it? Any idea would be welcome.
                            I think those blue boxes are left over from v0.1. The original route builder made the shapes but had no textures to apply to them.

                            As for "is it a complete route" - for some value of "complete," yes. It mostly works. It is "complete" in the MSTS freeware route sense - it has at least one activity using default MSTS stock, and an installme.bat file copies things from the MSTS directories so you need MSTS installed for it will work. There are some track problems in ORTS; the one that's affected me is a crossover just east of the western Roseville yard entrance that stalls trains. Some Roseville Yard tracks, also, are still buried. But for the most part scenery and major track errors in v0.1 are corrected. That said, I've been unable to set up an eastbound path that works in ORTS; not to say that it's impossible, but a couple of eastbound paths that I built with 0.1 in MSTS are quite broken in ORTS, and I can't get the Track Viewer to show me exactly where or let me fix them (or build new ones). Yes, there's TSRE5, but I haven't dedicated the time necessary to climb the learning curve for that, yet.

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