Hi Doug,
That's good news, mate
Glad to be able to help!
Cheers,
Ged
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How do you deal with the NAVS car files???
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How do you deal with the NAVS car files???
ARRRRGGGGHHHHH.............
Found the problem through my good friend "slipperman"................The $#@%&* Reading hoppers are TRIPLE BAY cars, and I had been trying to get it to work with the FOUR BAY "Base" file set..............DOOOOOOOOO
Finally works the way it should. Thanks Ged..........a little grey matter between us and we finmally got it to workAttached Files
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Hi John,
As those folders are not there, this is not your content folder.
If you open OR, go to options : content
What is displayed on that screen is your content folder.
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ok all this is just fine but the instructions for NAVS equipment tell's you to and I quote
Navigate to your main Open Rails content folder
a. This folder will have subfolders with names like "TRAINS," "ROUTES," "GLOBAL," "SOUND," and so on.
My Open Rails is C: Program Files (x86) Open Rails content all that is in the folder is ETCS and Web. Now am I stoopid or what? What am I missing here? I just want to install NAVS stuff.
BigJohn
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If only ShapeViewer could be patched so that it could view NAVS style wags with "include" statements....
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Originally posted by rdayt View PostI'm old.
,,,,,,,,,,,
Randy
While I'm not happy with the file structure brought on by the Include statements, I do believe that it would have been better if Kuju had gone that way to begin with. However it does make a number of MSTS/OR tools, that we have grown use to using, unusable.
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Originally posted by crstagg View PostThen how do you explain this? ShapeViewer will not display this NAVS file.
[ATTACH=CONFIG]83433[/ATTACH]
For the stuff for my railroad I use the MSTS style of file structure. Everything in one place.
Cars and textures, trucks and textures, decals all in the same folder.
The cars are individually lettered too. It's not like I'm using 100s of them. A set of four of something is usually more than adequate.
While I find what Erick is doing is cutting edge and very interesting like I said I'm old and find it much easier to work on stuff this way.
I do run his unaltered stuff using his file method though and no, shapeviewer doesn't work on those.
Doug,
What's the prognosis?
Randy
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Hi All,
This thread has gone a little off topic!!
I hope Doug has been able get the hoppers displayed and consist/s created
Cheers,
Ged
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Sorry, I was replying to his post but of course it dropped it at the end of the thread.
Randy
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Originally posted by rdayt View PostWhile all of this is true the .s file will open in ShapeViewer and show the overall dimensions of the car.
Gerry said he narrowed the body shape. The car started out as 10 ft 6 inches wide, how much did he narrow it by and why.
I can see that the NAVS cars are wider than the cars next to it but at 10 ft 6 inches isn't it correct?
Plate C has a max width of 10 ft 8 inches.
Randy
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Originally posted by rdayt View PostWhile all of this is true the .s file will open in ShapeViewer and show the overall dimensions of the car.
Gerry said he narrowed the body shape. The car started out as 10 ft 6 inches wide, how much did he narrow it by and why.
I can see that the NAVS cars are wider than the cars next to it but at 10 ft 6 inches isn't it correct?
Plate C has a max width of 10 ft 8 inches.
Randy
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Originally posted by crstagg View PostYou used ShapeViewer to select an S file to open a Shape file. Gerry was referring to ShapeViewer's tool to select a WAG or ENG file to open its shapefile. Note that he pointed out that the reason is ShapeViewer does not recognize Include statements. Shape files do not contain Include statements.
Gerry said he narrowed the body shape. The car started out as 10 ft 6 inches wide, how much did he narrow it by and why.
I can see that the NAVS cars are wider than the cars next to it but at 10 ft 6 inches isn't it correct?
Plate C has a max width of 10 ft 8 inches.
Randy
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