I was running a train on the Donner Pass route and closed the game out to eat dinner and when I came back, Open Rails would freeze and crash upon loading. I checked my game log and sure enough I get a Sound Process hung error causing the game to crash. Is there way to fix this? Everything else seems to work okay up until that point. The sounds I used I have been using for years and never had an issue until tonight.
Announcement
Collapse
No announcement yet.
Sound Process hung issue in Open Rails
Collapse
X
-
Originally posted by jdawg View PostI was running a train on the Donner Pass route and closed the game out to eat dinner and when I cam back, Open Rails would freeze and crash upon loading. I checked my game log and sure enough I get a Sound Process hung error causing the game to crash. Is there way to fix this? Everything else seems to work okay up until that point. The sounds I used I have been using for years and never had an issue until tonight.
Kevin Kelleher
Comment
-
I've noticed on occasion sometimes that the sounds continue running even after you've paused or exited the game. Something definitely not all there.
Sent from my SM-S911U using Tapatalk
If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!
Comment
-
Originally posted by kapitaen View PostI think there is another major bug that is already present at the start of OpenRails!
Jan
I, too, experience this on my 8.1 machine. Been that way for over 2 years with no harm, it appears to be related to any machine OS that is non-compliant in phone-home readiness.
I ran the same activity and it did not crash, but I got a slew of new errors that are recent involving AI paths not working. AI train 39 was moving in the map when the activity started but when it got to Franconia where I was running around the train ahead in the siding, the 39 train was oncoming in the other direction and it hit a red board and became stuck there. It was one of those 3 trains on 2 tracks and a siding meets. Not sure what the issue is regarding the permanent downgrading of advanced adhesion during the session is all about.
I am also on the latest Testing ver which jdawg should know to upgrade to before sounding any alarms. It appears I'm on a newer .net framework, tooAttached FilesMy Open Rails videos https://www.youtube.com/@lakecities3663/videos
Comment
-
As for the path issues I was experiencing, I had forgotten that the activities for Seligman require that the 'location linked passing paths' needs to be UNchecked in the options box. Once I did that, the path issues stopped showing in the log.My Open Rails videos https://www.youtube.com/@lakecities3663/videos
Comment
-
jdawg, that crash could be caused by an OR slowdown due to the computer being too slow. You could try to reduce the Viewing Distance (that you have set to 10000, which is quite a high value for a non performing computer) or try using OR NewYear MG, that can disable the watchdog interventions that exit the game.sigpic
Comment
Comment