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Default Track Replacements

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This thread is discussing the following file:

Default Replacement Tracks - Option 1 (ATracks)

File date: 2024-05-23 19:00:00
Downloads: 665

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    Is there a way convert the US3 tie and rail textures to ACleanTrack1 and ACleanTrack2?
    Last edited by RobGuru; 05-01-2024, 11:57 AM.

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      It's possible the ballast layerr is a little lower than the flat track was. I can look into that.

      Sent from my SM-S911U using Tapatalk

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        Originally posted by eric View Post
        It's possible the ballast layerr is a little lower than the flat track was. I can look into that.

        Sent from my SM-S911U using Tapatalk
        Thanks!

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          Default track showing up in Powder River Basin.
          Last edited by RobGuru; 05-02-2024, 04:12 PM.

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            Look like you didn't load the trProfile.stf file for dynamic track.

            The ballast layer is definitely 7 cm lower. I'll try to do correction set.
            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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              It shows up with trProfile installed.

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                That's not the trProfile from the replacement tracks.
                If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                  I am using US3.

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                    The PRB route comes with DynaTrax.

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                      I've decided to stick with the default track for the Very Short Line.
                      I've already got a lot of the terrain raised and painted under the track and it just looks bad with the replacement shapes.
                      I've installed it for the other routes and it made a huge difference. Looks great.
                      Now for the question, where can I find the trProfile.stf file for the default track? I don't have it anywhere on my system and the VSL has short segments of dynamic track that don't texture map right.

                      Randy

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                        Give me a week on the updated shapes to see how they sit.


                        Sent from my SM-S911U using Tapatalk

                        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                          Originally posted by rdayt View Post
                          Now for the question, where can I find the trProfile.stf file for the default track? I don't have it anywhere on my system and the VSL has short segments of dynamic track that don't texture map right.
                          After downloading the new Tracks and un-Zipping the file you should see in the folder:
                          Click image for larger version  Name:	files1.jpg Views:	0 Size:	5.0 KB ID:	2302206

                          Open 'yourRoute' and you will see
                          Click image for larger version  Name:	files2.jpg Views:	0 Size:	3.7 KB ID:	2302207

                          Copy and paste the Folder 'TRACKPROFILES' into each Route folder, this will provide the shapes for Dynamic Tracks.

                          This is clearly stated in the 'readme.txt'
                          Last edited by oper190; 05-03-2024, 04:27 PM.
                          Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                          It's my Train Sim world so I run HART RL anywhere I want.

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                            Originally posted by rdayt View Post
                            I've already got a lot of the terrain raised and painted under the track and it just looks bad with the replacement shapes.
                            I'll have a new version posted early Saturday if anyone is willing to test to see if the terrain issue is eradicated. The ballast is lifted to the same level as the default tracks, and only a little of the rail had to be sacrified...

                            Click image for larger version

Name:	capture_500641(00001).png
Views:	508
Size:	401.8 KB
ID:	2302249
                            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                              To be honest, the rail as depicted in Norbert's US3 set was a bit too heavy-duty for most branchlines and yards. A default replacement set with rail that's not quite so deep might actually look more realistic. I'm looking forward to trying it.

                              On the other hand, if possible, we should also retain a default replacement set that does match Norbert's US3 cross-section. We can use that in conjunction with Norbert's many other track styles to get variety in track texture, rusty railheads, etc.

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                                If this profile works, I can retrofit the one done with US3 textures fairly easily. The UV mapping doesn't change.
                                If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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