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Default Track Replacements

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Default Replacement Tracks - Option 1 (ATracks)

File date: 2024-05-23 19:00:00
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    Don't get it, not a big deal, but here's the US_Rail3 texture as from the download

    Click image for larger version  Name:	US_Rail3.jpg Views:	0 Size:	89.4 KB ID:	2293444

    Even pasted in the missing part and still no change in the sim, with the ATSF Route.
    Last edited by oper190; 01-15-2024, 16:11.
    Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
    It's my Train Sim world so I run HART RL anywhere I want.

    Comment


      In USA1a I used the US_Rail2.ace renamed to US_Rail3.ace with the added textures pasted in. Here was the result.

      Click image for larger version  Name:	Open Rails 2024-01-15 04-04-50.jpg Views:	0 Size:	122.1 KB ID:	2293446

      In the ATSF Chillicothe Sub route did the same using the US_Rails3.ace and had not change,(???).
      Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
      It's my Train Sim world so I run HART RL anywhere I want.

      Comment


        Yep, some of the rail textures have that area alpha'd out and others don't. I'll remap to the side of the rail.
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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          See it now, didn't catch that the alpha would bock out that area. Easy fix. ( Not fixed )
          Last edited by oper190; 01-15-2024, 19:00.
          Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
          It's my Train Sim world so I run HART RL anywhere I want.

          Comment


            I've already updated the mapping. Check the library for the new supplementals within the next 15 minutes.
            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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              Downloaded, no changes, no new textures like you showed. Try redoing my own again, I went back to the ones with the downloads.
              Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
              It's my Train Sim world so I run HART RL anywhere I want.

              Comment


                Okay tried making my own ace files and did a little test.
                Something I've learn when trying to place where a piece is mapped on a texture, I make a texture of colored squares and replace it with the ace. Here's the results.

                Click image for larger version

Name:	Open Rails 2024-01-15 08-57-38.jpg
Views:	565
Size:	46.0 KB
ID:	2293467
                This is the Chillicothe Sub, and obviously the bumper isn't textured to the US_Rails3.ace in this route. Why????

                Now the USA1a route I blocked out the area you showed for the texture with dark red, result: (seemed right )

                Click image for larger version

Name:	Open Rails 2024-01-15 09-04-10.jpg
Views:	322
Size:	67.1 KB
ID:	2293468

                So after pasting in that area from your post, ( might not have it exactly in the right placement ) here was the result: ( Is this what it should look like? )

                Click image for larger version

Name:	Open Rails 2024-01-15 09-31-20.jpg
Views:	319
Size:	40.5 KB
ID:	2293469 Click image for larger version

Name:	Open Rails 2024-01-15 09-32-03.jpg
Views:	314
Size:	12.2 KB
ID:	2293470
                Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                It's my Train Sim world so I run HART RL anywhere I want.

                Comment


                  You downloaded the supplement, or the original package? The new mapping is in 88517

                  There's nothing different about the textures. The shape mapping was changed to pull from the side of the rail at the top.
                  If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                  Comment


                    Okay, thanks, redid the download and copied into GLOBAL., and used the original texture ( US_Rails1 as US_Rails3 )

                    Click image for larger version

Name:	Open Rails 2024-01-16 05-07-42.jpg
Views:	729
Size:	93.9 KB
ID:	2293505

                    Still no change in the Chillicothe Sub, even after changing textures. Obviously an anomaly there.
                    Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                    It's my Train Sim world so I run HART RL anywhere I want.

                    Comment


                      Over all, a great job Eric. I don't spend hours looking at bumpers so they're fine, gets the point across.
                      Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                      It's my Train Sim world so I run HART RL anywhere I want.

                      Comment


                        Thanks.... I will say this has been a nice distraction from my own route building. It started out as a "how can I make 03d crossovers easier to build in Scalerail" because Dynatrax wouldn't run. Two months later, I've got 2000 trackshapes from a totally different track system...

                        I'll look at the Chili -- where was that screenshot taken?
                        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                        Comment


                          Eric, I took that at Union Station,. I'm running an activity set of my own that starts there and ends in LA. So far all the bumpers I've seen appear the same. ( Maybe these are made from aluminum instead of steel - 😆😆 )
                          Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                          It's my Train Sim world so I run HART RL anywhere I want.

                          Comment


                            Bob used a static shape for his bumping post, not the one built into the trackpiece:

                            Click image for larger version

Name:	capture_500322.jpg
Views:	528
Size:	160.0 KB
ID:	2293527
                            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                            Comment


                              Thanks Eric for your time on this, and that explains it and expect to see the same then on his other routes. Just finished on the Chili, and will be starting on Marceline for my next run.
                              Owner and CEO of Hart Rail Lines & Hart Commuter Railways, and Hart Rail Cars.
                              It's my Train Sim world so I run HART RL anywhere I want.

                              Comment


                                the default tracks looks good eric. keep up the good work

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