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CPKC Mactier Sub V2.0 (Revamp) - Project Thread for 2024 and Beyond

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  • Fish4890
    replied
    any other updates?

    Leave a comment:


  • Timbit
    replied
    Nice update on the CP MacTier Sub, looking forward to the release of this update.
    Tim

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  • CSRX
    replied
    Will the Honda facility get a complete overhaul? I ask, because a lot of autoracks that come through the railroad I work for, comes from that honda plant, so it would be pretty neat to see an actual facility with automobiles lined up in a lot, waiting to be loaded, versus a very rough looking complex with nothing really to show..

    Leave a comment:


  • ZachBell4400
    replied
    Dam, Eric. Splendid job you're doing. Leave It To Beaver

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  • geepster775
    replied
    Looking good, Eric.

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  • eric
    replied
    None of my screenshots here are modified -- this is the as-downloaded MacTier.

    I went down a bit of a rabbit hole tonight with testing the new Default Tracks.... made with the USTracks profile and uses their textures.

    These are a type of turnout not yet done, so you can see the difference and lack of detail....

    Click image for larger version  Name:	capture_500195.jpg Views:	0 Size:	170.8 KB ID:	2292862
    If these were actual x-over pieces, then the diamonds would get real frogs once I finish up those pieces (sometime in the next week).

    Alas... they're track laid over track... and that's how they'll stay. It still looks better than top-hat-track...

    Click image for larger version  Name:	capture_500192.jpg Views:	0 Size:	171.2 KB ID:	2292867

    This is how the new default A1T turnouts will look, complete with guard rails.

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    Click image for larger version  Name:	capture_500193.jpg Views:	0 Size:	169.0 KB ID:	2292865

    There *is* a lot of dynamic track in the route. Replacing the short straights should be pretty easy if someone's interested, or you could include the TrackProfile.sft file and it would look closer to the new track.


    Click image for larger version  Name:	capture_500191.jpg Views:	0 Size:	168.4 KB ID:	2292864 Click image for larger version  Name:	capture_500196.jpg Views:	0 Size:	167.6 KB ID:	2292863

    Last edited by eric; 01-05-2024, 01:28.

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  • CSRX
    replied
    Originally posted by geepster775 View Post
    A good thing you guys never experienced a Bob Wirth route for the Santa Fe.
    I've been around since 2003, don't let the forum year fool you. I've ran several of his routes when it came to the ATSF Transcon. Haven't touched them in years however.

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  • TrainSimJack
    replied
    Zach my appologies!
    Shawn thanks for Clarfiying!
    Zach - Nice Screenshot!

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  • geepster775
    replied
    A good thing you guys never experienced a Bob Wirth route for the Santa Fe. That guy used dynamic track exclusively to get the exact degree of curvature to match the track chart. He even possessed some sort of home-made mathematical/calculator jig to manually make dynamic track entries that exceeded the radius limits for the MSTS route editor's dynamic track laying function. Some of his dynamic track curves came close to a 7000m (4.3 miles) radius.

    How does one guy make it so easy while others fret so much?

    The video below is from Bob's Waynoka Sub route. I only added the US3 Trackprofiles folder and added US3 textures to the routes Texture folder. Every piece of dynamic track now displays as US3 profile. The default Kuju profiled track has dark ballast, the US3 profiled track is the light gray ballast.

    Doing a normal conversion for the fixed length track sections is all that remains to finish the US3 overhaul. No dynatrax and the relevant hard-coded paths in the W files is needed.

    Watch the curve value as you enter/exit some of these US3 profiled curves. Some curves go 1.4 -- 1.3 -- 1.2 -- 1.3 -- 1.4, others have 3.3 and 4.3 values that exceed the MSTS RE dynamic track placement tool.

    Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

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  • CSRX
    replied
    Originally posted by TrainSimJack View Post
    Just came here to say, Shawn, I liked that screenshot you posted in reply #7 - looks nicely done!
    - Jack
    That was Zach, not me. I haven't touched any Train Sim in about a month or so...

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  • ZachBell4400
    replied
    I posted it.

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  • TrainSimJack
    replied
    Just came here to say, Shawn, I liked that screenshot you posted in reply #7 - looks nicely done!
    - Jack

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  • CSRX
    replied
    Originally posted by eric View Post

    Shawn, the script I've been using to crank out replacement Scalerail shapes also has a profile available for USTracks.

    Send me your wish lists....
    I'll have to sit down and scroll through the route and see what's missing. Of course, might be a bit before doing so. Just moved into a house, and I'm sure as you know, house projects pop up pretty easily.

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  • eric
    replied
    Originally posted by CSRX View Post
    I'd love to use UStracks, but some of the switches and curves just simply aren't available

    Shawn, the script I've been using to crank out replacement Scalerail shapes also has a profile available for USTracks.

    Send me your wish lists....

    Leave a comment:


  • CSRX
    replied
    It's unfortunate to see so many routes that used such a piece of track to make do. A lot of routes, even back then, I would simply just delete if it had a ton of dynamic track placed through out, not worth the time to try and convert it over.

    As I said, I'd love to use UStracks, but some of the switches and curves just simply aren't available, where it is for SR. I did a conversion of US Tracks on Paul's DAR route, which looks great, but then you see the switches and some dynamic track, and it's hard to ignore..

    Leave a comment:

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