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    Terrain Tile Problem

    Thanks to everybody's help, I've made some decent buildings. I have decided to tackle a new route, modelling the old T&P from Midland to Penwell. Lots of fun BIG learning curve. Using the TSRE Manual and Vone's tutorial on route building. Ran into a problem. I changed the default terrain to a desert motif, but have now had some gray tiles show up randomly in OR. In TSRE, the look all indefault tiling. Checked the quad tree in Route Geometry and all tile there and active. There are no gray tiles I can find in the Terrtex folder. Thoughts? See attached. Click image for larger version

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    Thanks Dan

    #2
    Make sure the underlying texture is an ACE, square and divisible by 2. TSRE can't handle odd numbered sizes e.g. 255x255 or nonsquare sizes e.g. 82x76
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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      #3
      Thanks. No matter what I try, I can't seem to get a .ace program to work on my computer. .dds files seem to all work OK. The underlying terrai default seen in the photo (brown with some green) is a personally made terrain. dds file and seems to cover the default terrain fine.

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        #4
        Problem solved. The file was square, but I decided to remove all the terrain. ace and terrain.dds file and reconstruct a new terrain.dds file. Works fine now. Great advice.

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