Originally posted by dkingsburg
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However, neither's tool has the capability to work with their respective Replace tool. As that would be nice to take a consist of 40 of the same Hopper Wagon and replace them randomly with 4 each of 10 different Hoppers.
By the way keep in mind that editing Player/Traffic consists will probably change both consist length and/or consist weight affecting Activities that use the consist. Neither CE alerts you that the values are changed. (ConBuilder does for length on Loose Consists but not for Player/Traffic.)
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