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    Is there a way to mouse select or drag select multiple objects at once?

    I would definitely appreciate such a feature, to easily copy & paste objects/tracks in another location

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      Yes. Press CTRL first, hold it and select objects.

      Comment


        Originally posted by GokuMK View Post
        Yes. Press CTRL first, hold it and select objects.
        But that still requires clicking on each object, similar to how its done in msts route editor, correct?

        Say a heavily populated area, and im trying to copy more than 20 objects at once, clicking each of them is quite a drag.

        Comment


          So, what solution do you propose?

          Comment


            Originally posted by GokuMK View Post
            So, what solution do you propose?
            Ctrl(or other key) + left click drag selection, to select multiple objects at once.

            Similar to how files/folders are left click drag selected in windows etc.

            Comment


              Holding Ctrl while clicking on the objects you want selected worked very well in MSTS. I see no logical reason to change it at all.
              Goku, please leave it as is! It works perfectly.

              Clicking multiple folders/files to highlight and drag to another folder is thankfully not the same thing as you're working in a directory/folder, not in a 3D scene.

              regards,
              ............Vince ..............
              ...... Author NECv4 .......
              .... LIRR BUILD PHOTOS ....
              ...... Eschew Obsfucation ......

              On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
              "Give me your tired, your poor, your huddled masses yearning to breathe free,
              the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
              I lift my lamp beside the golden door!"

              Comment


                Originally posted by Vince View Post
                Holding Ctrl while clicking on the objects you want selected worked very well in MSTS. I see no logical reason to change it at all.
                Goku, please leave it as is! It works perfectly.

                Clicking multiple folders/files to highlight and drag to another folder is thankfully not the same thing as you're working in a directory/folder, not in a 3D scene.

                regards,
                It has its limitations in densely populated tiles. Selection becomes difficult in overlapping objects.

                Am not suggesting it as a replacement, but a complimentary option, infact it started more as a query than proposition.

                Personally, ive Never had issues with drag select in 3D environments such as sketchup & the like

                Comment


                  Sorry but I've never had a problems / limitations such as you describe.
                  I'm modding the PRR East Philadelphia tiles. Tiles here go over 2500 objects and I have no trouble or issues selecting multiple objects at all.
                  What route are you speaking of that you have trouble selecting objects?

                  Overlapping objects not a problem and I daresay my routes are quite a bit .... no, actually much more densely populated than any other route I've seen. My routes were all urban, some tiles going over 3000 objects.
                  And this what are you talking about drag/select in sketchup? I've created over 500 models with SketchUp and never had to use what you call 'drag/select'. In fact I don't have any idea what you are talking about???

                  regards,
                  ............Vince ..............
                  ...... Author NECv4 .......
                  .... LIRR BUILD PHOTOS ....
                  ...... Eschew Obsfucation ......

                  On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
                  "Give me your tired, your poor, your huddled masses yearning to breathe free,
                  the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
                  I lift my lamp beside the golden door!"

                  Comment


                    Originally posted by joe_star View Post
                    It has its limitations in densely populated tiles. Selection becomes difficult in overlapping objects.
                    Selecting a region would certainly also select those that overlap. This might be OK in that only a few items need to be deleted from the pasted copy, but IMHO this feature isn't really critical or necessary.
                    Cheers!

                    Melanie - 3DTrains

                    Comment


                      Using a mouse click+drag for select area could be problematic if you "accidentally" grab track and road sections...
                      If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                      Comment


                        New version: http://koniec.org/tsre5/data/TSRE5_v0.6921.exe
                        32 bit: http://koniec.org/tsre5/data/TSRE5_v0.6921x32.exe

                        0.6921

                        - Much better activity editor
                        - Route editor and Consist editor fixes and small features
                        - New installation method
                        - RE uses cerecent.txt file

                        Comment


                          New version: http://koniec.org/tsre5/data/TSRE5_v0.6924.exe
                          32 bit: http://koniec.org/tsre5/data/TSRE5_v0.6924x32.exe

                          0.6924

                          - now you can use WeatherChange and SoundFile in Event properties
                          - some bug fixes

                          Comment


                            New version: http://koniec.org/tsre5/data/TSRE5_v0.693.exe
                            (32 bit): http://koniec.org/tsre5/data/TSRE5x32_v0.693.exe

                            0.693

                            - more options in AE, timetable calculation,
                            - move platforms/carspawners markers etc. like other objects using mouse,
                            - more functions available in context menu,
                            - new terrain UI layout,
                            - new water level window,

                            0.6926

                            - fixed app crash when Delete Button for Activity Object is used.

                            0.6925

                            - some bug fixes.
                            - now you can customize main window layout. Add this line to settings.txt:
                            mainWindowLayout = W
                            Available options:
                            PWT - default
                            TWP, PTW, WTP etc
                            W - if you use this option, tools will be in separate windows.

                            Comment


                              New version: http://koniec.org/tsre5/data/TSRE5_v0.6931.exe

                              0.6931

                              - fix missing average water property in terrain properties.

                              Comment


                                Hey Goku.

                                Not sure if you are familiar with it, but there is a site called "openrailwaysmap" (http://www.openrailwaymap.org/) which has a very detailed layout of almost every railway in the world.
                                I was thinking that it would be perfect to incorporate this into the mapping function in your editor.
                                Would that be possible?

                                Comment

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