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1- when i open my route, the terrain is white, how can i correct that?
White terrain or no terrain. If no terrain, maybe your QuadTree is broken. Try using:
useQuadTree = true
Or maybe your terrain requires enabled QuadTree but you have "useQuadTree = false" in settings.txt
Is the import map from google satellite imagery still working?
I manage to get satelite imagery in with the default static maps settings. However when i try to modify the "zoom" & "resolution" parameters the output is a garbled mess
On the subject of this Editor, I see it seems to be just the thing for Route Building. I need to modify some existing Route Parameters, such as Speed limits and Car Spawners.
Is it possible to see and modify the necessary Triangles/Quadrangles etc.? Does a window similar to the MSTS RE Display come up to change the values?
A menu will come up on the left side of the screen with properties of whatever is selected at that time.
If I may make a request to Goku - could level crossing shapes have the same transform options as static objects, instead of having to 'eyeball' it? This would help in proper placement of a crossing signal
White terrain or no terrain. If no terrain, maybe your QuadTree is broken. Try using:
useQuadTree = true
Or maybe your terrain requires enabled QuadTree but you have "useQuadTree = false" in settings.txt
Set oglDefaultLineWidth = 2 in setti
X
I am not quite sure if i have correctly installed TSRE5. I first followed the link to your homepage where the download link is and the guide to install and use TSRE5. It is said to download a .zip file but i saw none so i only choose the latest .exe at the time version .6948 dated dec 8th. The path to MSTS is C:\MSTS so i created a folder C:\TSRE and placed the exe file there. I executed it from there. I edited the setting.txt file to change the game root, and place a shortcut on my desktop.
After your reply, i edited settings to add the line "useQuadTree = true", but no changes. What is the difference between white terrain and no terrain?
From what i see in TSRE, i think it is a great route editor and i now, even with those problems with my route, i want to switch to it.
White terrain is terrain with white colour, no terrain is no terrain at all. If you can go with the camera under the "white terrain" then there is no terrain. Also, you can show some pics.
useQuadTree = true is set by default. You should try useQuadTree = false
Any idea why it looks like this?
This has been an issue for me since release 0.6937 when trying to edit any route.
0.6936 has no issues and works perfectly fine.
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