All,
I have recently started using TSRE in an attempt to make new activities. So far my first impressions of both the consist and route editor are extremely positive. The interface and overall construction of both programs are far and away superior to the original MSTS AE. Through some playing around in the activity editor, I've been able to find most of what I could do in MSTS AE.
There is, however, one issue I have come across. I have made an activity with some AI traffic, including a train that is to spawn right before the simulation starts a couple miles from the player spawn location. The activity itself loads fine into OpenRails. However, the AI train that is supposed to be near isn't showing as active in the route when I start the simulation. It is only the player train. Based on what I can tell, there aren't any issues with paths or consists that would interfere with the AI train spawning.
The TSRE version I'm running is 0.6958. Any tips or suggestions to alleviate this issue would be much appreciated!
EK
I have recently started using TSRE in an attempt to make new activities. So far my first impressions of both the consist and route editor are extremely positive. The interface and overall construction of both programs are far and away superior to the original MSTS AE. Through some playing around in the activity editor, I've been able to find most of what I could do in MSTS AE.
There is, however, one issue I have come across. I have made an activity with some AI traffic, including a train that is to spawn right before the simulation starts a couple miles from the player spawn location. The activity itself loads fine into OpenRails. However, the AI train that is supposed to be near isn't showing as active in the route when I start the simulation. It is only the player train. Based on what I can tell, there aren't any issues with paths or consists that would interfere with the AI train spawning.
The TSRE version I'm running is 0.6958. Any tips or suggestions to alleviate this issue would be much appreciated!
EK
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