View Full Version : Goku's Route Editor

  1. New Route Editor
  2. New TSRE route editor tips & tricks
  3. Problem placing roads (and tracks) in TSRE
  4. Loading Tracks into TSRE
  5. TDB and RDB question concerning TSRE5
  6. TSRE5 Crashes on Loading any Route
  7. TSRE Manual & Extensions
  8. TSRE5 "shears" OSM vector maps and marker data
  9. TSRE5 Terrain Commands
  10. TSRE vs Open Rails - Different Position for Dynamic Track
  11. Questions for Goku or anyone
  12. Using TRSE with MSTS
  13. TSRE Ruler
  14. TSRE5 Help
  15. Problem facing in tsre5
  16. TSRE distant mountains?
  17. Unable to load map on tiles from gpx file on TSRE5
  18. Aligning an existing object to track, TSRE, like a bridge for example
  19. TSRE Text Size on palletts
  20. API key for TSRE
  21. Route tsection.dat
  22. Manual for TSRE
  23. New Issue with new release oF TSRE
  24. New Pre-Release Beta of TSRE5_v0.6963
  25. TSRE and REF file
  26. Editing Google maps terrain_maps in TSRE5
  27. Selecting Z to a RogueBluePole Crashes TSRE
  28. TSRE5 Question
  29. Goku-New build for 32Bit?
  30. Distant Mountains
  31. Tsections and TrackDB lines (for roads) that I dont have
  32. TSRE5 Route select window too tall, can't load route
  33. ROW Painting
  34. Terrain adjustment in TSRE
  35. want to adjust/lift terrain to meet track
  36. Rotate and Translate Don't Visually Appear to Work
  37. Wires on telegraph poles.
  38. Just my thoughts
  39. Removing TDB that doesn't exist/ Signal linkage
  40. Steep track gradient---
  41. (GOKU) Activity Editor Question
  42. TSRE issue: terrain doesn't show up on a part of a route
  43. Mesh Painting in TSRE
  44. Editor Modes: Select (E) or Place New (Q) Commands
  45. Forest Regions
  46. New TSRE version 0.697 and new official support forum.
  47. Tsre5 & dm
  48. Route not loading
  49. Auto Paint miles of ROW in seconds...
  50. TSRE Question: Snapping Tracks
  51. Signal Marker Automatcally disappears.
  52. Terrain not saving...?
  53. Consists Editor Crash in Window 10
  54. TSRE lock up on SLI Seligman OR
  55. Static Object Question
  56. TSRE5 GWV (Great White Void) on older route?
  57. TSRER activity editor help (or lack there of)
  58. Signal Links...TSRE5 & Jovet Signals
  59. Optimising Performance
  60. Modification of vector with track items
  61. Route Rebuild...
  62. Dynamic track problem
  63. TSRE5 Navi Window
  64. lost a portion of a tile
  65. Navigation Question
  66. A Couple Of "F" Key Issues
  67. A Couple Of "F" Key Issues
  68. TSRE5 suggestion
  69. Water height
  70. DYN tracks
  71. TSRE5 v0.6972
  72. Error in siding and platform markers
  73. Tunnels
  74. TSRE Shape Viewer
  75. Multiple Selections and Undo, & A Suggestion
  76. Nearby terrain disapears as you approach
  77. Wire Frame Mode (And Tunnels)
  78. Another Silly Question Which Probably Has An Obvious Answer
  79. Issue with Platforms and other Interactives close to Tile Boundary
  80. Procedural function
  81. Dynamic Track - Causes Editor Lock Up (Unrecoverable)
  82. Strange Objects in OR, Do not Appear in TSRE
  83. ref file missing from Allegheny Rails
  84. Placing Static CONs in the Route Editor.
  85. Deleting TDBItems; What files are changed
  86. Activity Editor: Traffic (how to)
  87. Tsre5 consist editor
  88. Feature request: Hide forests/other items
  89. How to align objects to track?
  90. Changing Pivot Points for Object
  91. Display Catenary/OHLE
  92. Different alpha display between TSRE/OR?
  93. Some Shapes Have Become Unselectable in v0.6975
  94. MSTS RE vs TSRE
  95. DDS texture causing TSRE to crash
  96. Creating a new activity in TSRE5 Route Editor
  97. Copying Objects Between Routes
  98. TSRE Activity Editor Question
  99. TSRE Activity Editor Question #2
  100. TSRE5 will not open Route
  101. Adding Tiles
  102. Is the TSRE timetable editor function for real?
  103. How do you delete a service from traffic?
  104. Getting started
  105. Mystery Structure
  106. TSRE5 Compliant Con Files not Loading
  107. Adding Platforms to a Route