• Trainz SP2 HF1 Beta - Week 1 Update

    Trainz

    This week we released the first Beta version of Service Pack 2 Hotfix 1. Testing is already well underway and we've identified and resolved a number of issues. Below is a list of the fixes from SP2 > HF1 and then the next list is the fixes this week for issues spotted in HF1.

    Thanks again to our testers who are doing a great job providing the necessary custom routes and session to reproduce some very difficult-to-reproduce bugs.

    Changelist from SP2 to SP2 HF1 Beta 88857:

    • Drive to and Navigate no longer show "caching menu options please wait"
    • Drive to Trackmark and Drive Via Trackmark commands now show full ist of trackmarks
    • Fixed hang when loading certain sessions
    • TMR17 M120 modules uploaded to DLS to allow access to all TANE and TMR owners
    • Named scenery objects now show in find list
    • Fix for merging routes with named object conflicts
    • Product Key installer now correctly prompts for product key
    • Error message updates for installer
    • Surveyor once again returns to last location when editing route
    • Incompatible Saved Sessions from SP1 now prevented from loading in SP2
    • Named scenery objects now showing in find list
    • Named objects are now correctly imported in map merge
    • Update the find dialog to provide placeholder names for items with a blank localised name
    • Set and Get tools now work for Junctions
    • Adjust radius tool now allows Junction trigger to be set to a minimum of 1m
    • Track/Platform info now shows in "Drive To" mouseover text
    • "Enable gameplay session mode" now correctly removes Train tab from Driver Session
    • Fixed - Mesh library assets render as spikes when used together
    • Fixed - TrackGraphLine issue
    • Fixed - crash when removing items from picklist
    • Trains tab now defaults to Trains - Add train mode
    • Editing pre-2009 routes and sessions no longer loses loco and consist names from lists
    • Fix the initialisation of backing store data for really old routes
    • Fixed - Asset config.txt is corrupted on import
    • Tracks added in the Session Layer that join to tracks in the Route layer now appear correctly after save and re-load
    • Fix a ReplicationManager crash that occured on multiplayer client join
    • Fixed - FXText effects which are attached to animated meshes are not moving when SetMeshTranslation() is called
    • Fixed - Route layer change triggers only "Save session" prompt
    • Fixed - "Amtrak P42DC" routes shows script error on loading
    • Tag 'end-gap' in attached-splines now works the correct direction
    • Fix for smoke (PFX) not starting when 'start' tag = 1 or higher
    • Prevent placement of track splines off the baseboard
    • Fix for ControlSet functions applying simultaneously to all locomotives
    • Translation cleanup
    • More updates to Drive to Trackmark and Drive Via Trackmark lists
    • Track condition updates now saved correctly if no other changes made
    • Track layer updates now save and reload correctly
    • Multiplayer no longer allows save games
    • Multiplayer exit crash fix
    • Fix DriverSetupRule : Router.LegacyBroadcastMessage> source object is null (file gs.gs)
    • Inserting a spline point then undoing it now works correctly
    • Prevent train vehicles from ever being considered as small scenery
    • Fix game Freeze when laying track
    • Save Game now reloads consists from lower layers
    • Fix with certain fixed track objects causing crash to desktop

    Changelist SP2 to SP2 HF1 Beta 88857 to Beta 88978

    (NOTE - This build not yet released)

    • Fix assertion and crash on Andrushivka + Balezino
    • "BR 1366 class cab" showing error in SP2 HF1
    • Fix a crash when importing an FBX file where the material names are malformed
    • Align some misplaced buttons
    • Paint circle no longer fades as camera range increases
    • In-cab camera now begins in correct location
    • Using [ and ] keys to cycle through cab views now working correctly
    • Fix ""validation failed without returning errors""
    • Fixed a crash when calling a Queued Command on a Render Thread
    • Fix a Resource Check rule script error
    • Deleting a spline point no longer moves trackside objects and junctions
    • Fix a deadlock condition with the in-game asset download window
    • Fix a MP script error - DriverSetupRule

    Other notes:

    • Our lowest supported screen resolution is 1024x768
    • We've disabled maximize option in Windowed mode when screen resolution is too low.
    • To run at 1024x768 use Fullscreen and use Alt + Enter to switch between fullscreen and your desktop (and back again)

    Source

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