• Trainz SP2 HF1 Beta - Week 1 Update

    Trainz

    This week we released the first Beta version of Service Pack 2 Hotfix 1. Testing is already well underway and we've identified and resolved a number of issues. Below is a list of the fixes from SP2 > HF1 and then the next list is the fixes this week for issues spotted in HF1.

    Thanks again to our testers who are doing a great job providing the necessary custom routes and session to reproduce some very difficult-to-reproduce bugs.

    Changelist from SP2 to SP2 HF1 Beta 88857:

    • Drive to and Navigate no longer show "caching menu options please wait"
    • Drive to Trackmark and Drive Via Trackmark commands now show full ist of trackmarks
    • Fixed hang when loading certain sessions
    • TMR17 M120 modules uploaded to DLS to allow access to all TANE and TMR owners
    • Named scenery objects now show in find list
    • Fix for merging routes with named object conflicts
    • Product Key installer now correctly prompts for product key
    • Error message updates for installer
    • Surveyor once again returns to last location when editing route
    • Incompatible Saved Sessions from SP1 now prevented from loading in SP2
    • Named scenery objects now showing in find list
    • Named objects are now correctly imported in map merge
    • Update the find dialog to provide placeholder names for items with a blank localised name
    • Set and Get tools now work for Junctions
    • Adjust radius tool now allows Junction trigger to be set to a minimum of 1m
    • Track/Platform info now shows in "Drive To" mouseover text
    • "Enable gameplay session mode" now correctly removes Train tab from Driver Session
    • Fixed - Mesh library assets render as spikes when used together
    • Fixed - TrackGraphLine issue
    • Fixed - crash when removing items from picklist
    • Trains tab now defaults to Trains - Add train mode
    • Editing pre-2009 routes and sessions no longer loses loco and consist names from lists
    • Fix the initialisation of backing store data for really old routes
    • Fixed - Asset config.txt is corrupted on import
    • Tracks added in the Session Layer that join to tracks in the Route layer now appear correctly after save and re-load
    • Fix a ReplicationManager crash that occured on multiplayer client join
    • Fixed - FXText effects which are attached to animated meshes are not moving when SetMeshTranslation() is called
    • Fixed - Route layer change triggers only "Save session" prompt
    • Fixed - "Amtrak P42DC" routes shows script error on loading
    • Tag 'end-gap' in attached-splines now works the correct direction
    • Fix for smoke (PFX) not starting when 'start' tag = 1 or higher
    • Prevent placement of track splines off the baseboard
    • Fix for ControlSet functions applying simultaneously to all locomotives
    • Translation cleanup
    • More updates to Drive to Trackmark and Drive Via Trackmark lists
    • Track condition updates now saved correctly if no other changes made
    • Track layer updates now save and reload correctly
    • Multiplayer no longer allows save games
    • Multiplayer exit crash fix
    • Fix DriverSetupRule : Router.LegacyBroadcastMessage> source object is null (file gs.gs)
    • Inserting a spline point then undoing it now works correctly
    • Prevent train vehicles from ever being considered as small scenery
    • Fix game Freeze when laying track
    • Save Game now reloads consists from lower layers
    • Fix with certain fixed track objects causing crash to desktop

    Changelist SP2 to SP2 HF1 Beta 88857 to Beta 88978

    (NOTE - This build not yet released)

    • Fix assertion and crash on Andrushivka + Balezino
    • "BR 1366 class cab" showing error in SP2 HF1
    • Fix a crash when importing an FBX file where the material names are malformed
    • Align some misplaced buttons
    • Paint circle no longer fades as camera range increases
    • In-cab camera now begins in correct location
    • Using [ and ] keys to cycle through cab views now working correctly
    • Fix ""validation failed without returning errors""
    • Fixed a crash when calling a Queued Command on a Render Thread
    • Fix a Resource Check rule script error
    • Deleting a spline point no longer moves trackside objects and junctions
    • Fix a deadlock condition with the in-game asset download window
    • Fix a MP script error - DriverSetupRule

    Other notes:

    • Our lowest supported screen resolution is 1024x768
    • We've disabled maximize option in Windowed mode when screen resolution is too low.
    • To run at 1024x768 use Fullscreen and use Alt + Enter to switch between fullscreen and your desktop (and back again)

    Source

  • Recent Forum Activity

    Vazyuk

    Photos from Vazyuk, small settlement and station in Russia

    Thread Starter: Vazyuk

    Hello! I want to talk about their native place. I was born in the settlement Vazyuk, it is in the Kirov region, Russia. My settlement (although it...

    Last Post By: Vazyuk Today, 09:49 AM Go to last post
    MsSheare

    CSS coil cars

    Thread Starter: MsSheare

    I have started on the last pack of coil cars and finished making up the first 3 cars from the CSS. I still have MP and NW to make up. I am sorry i...

    Last Post By: MsSheare Today, 12:52 PM Go to last post
    drelyea

    Koppers Coking Ovens

    Thread Starter: drelyea

    Hi, In progress views of models in Sketchup 8 of Koppers Coking ovens circa 1915, for the Seaboard By Products Coke plant at Kearney NJ.

    Last Post By: drelyea Yesterday, 07:10 PM Go to last post
    Vazyuk

    West-Siberian Railway

    Thread Starter: Vazyuk

    Continuation of my photos from trip to Irkutsk in August 2017. After stopping in Perm I went to sleep, on the next morning I woke up somewhere in...

    Last Post By: Vazyuk Today, 09:51 AM Go to last post
    trainman_47

    More BNSF in Winslow Arizona

    Thread Starter: trainman_47

    A colorful consist on a westbound Tulsa to Barstow manifest leaves west Winslow yard.

    Last Post By: trainman_47 Yesterday, 08:55 PM Go to last post
    bootednancy

    India Southern Railway v1

    Thread Starter: bootednancy

    Thanks to the guys who helped me with the RMD West, which is running fine now that the missing TRF files were published by "veemr", so I have moved...

    Last Post By: Soumya.. Yesterday, 09:51 PM Go to last post
    Vazyuk

    Girsovo station

    Thread Starter: Vazyuk

    22 June 2012 was my trip to Girsovo (or Geersovo, orig. - Гирсово), I was departure to Girsovo from station Kirov-Kotlasskiy, on the first photo...

    Last Post By: Vazyuk Today, 09:47 AM Go to last post
    seagoon

    Just curious if this is possible to do...

    Thread Starter: seagoon

    We have the option of having day pass into dusk, then night and the dawn rising. In other words, the passage of time within the game. During our...

    Last Post By: goneon66 Today, 10:12 AM Go to last post
    kukailimoku

    Open Rails - Freeware shmreewar

    Thread Starter: kukailimoku

    So, it looks like a freeware-only existence in Open Rails is a bridge ti far, huh? I'm a noob, and a self-imposed constriction for anything I noob at...

    Last Post By: PXSE Today, 03:49 PM Go to last post
    Vazyuk

    Station Irkutsk-Passazhirskiy

    Thread Starter: Vazyuk

    In August 2017 I was in Irkutsk - one of largest Siberian cities. Arrival to Irkutsk:

    Last Post By: Vazyuk Today, 09:51 AM Go to last post