• Train Sim World Rapid Transit Available For Pre-Order

    Train

    Train Sim World®: Rapid Transit is an all new First-Person Simulator that brings to life the experience of driving rapid transit commuter passenger trains on one of Germany's most popular S-Bahn railways. Take control of the sleek DB BR 1442 'Talent 2' and transport passengers along the S-Bahn S2-Line through the historic and picturesque city of Leipzig.

    You've been invited to work for Deutsche Bahn as a driver on one of Germany's distinctive S-Bahn railways. Navigating the busy S-Bahn will require you to master the layout of the route and the functions and systems of your train as well as Deutsche Bahn's unique signalling system. With thousands of passengers to transport on-time, your skill, focus and endurance will be tested to the limit!

    Experience a full 'day-in-the-life' in Service Mode, which features the recreation of an entire 24-hour timetable based on real-world activities. Hop on and off a range of services as they carry out their duties. Take control or ride along, the choice is yours.

    Train

    Powered by Dovetail Games' proprietary SimuGraph® vehicle dynamics engine and Unreal Engine 4® technology, Train Sim World uses real-world data to accurately replicate the performance, sounds and feel of real trains.

    Catering for players of all ability levels with accessible tutorials for beginners and advanced procedures for experts. Feel the detail as you step into the cab, take control then live out your dreams exploring the highly detailed and immersive environment in Rapid Transit!

    Learn More Here

    2 Comments
    1. NorthernWarrior's Avatar
      NorthernWarrior -
      Looks nice is about the best that can be said.

      We already know from CSX and GWE that "Simu-graph" gives what can politely be described as arcade physics, no better than DCC in Trainz.

      The Germans will rip this to pieces if the signaling etc. implementation is even slightly off.

      Discussion on the English language forums has already flat-lined so I can't see this being that popular outside of Germany. If N3V wanted a big hitter for their European effort, they should have taken an iconic route from Germany (Rhine Valley) or Switzerland (Gotthard) and set it in the early 80's with classic traction and everything from TEE trains to humdrum local services with 4 - 5 coaches of older stock.
    1. sumitsingh's Avatar
      sumitsingh -
      I have seen on Steam, there are mostly negative comments about the game.
      But let's see what in in DTG's mind.
  • Recent Forum Activity

    KCSM4670

    Various screenshots with no particular theme... Part 3

    Thread Starter: KCSM4670

    Last Post By: qballbandit Yesterday, 10:04 PM Go to last post
    GokuMK

    New Route Editor

    Thread Starter: GokuMK

    Hi. I'm working on new route editor for msts and Open Rails: http://www.elvastower.com/forums/index.php?/topic/26669-new-route-editor-for-open-rails...

    Last Post By: eolesen Yesterday, 07:06 AM Go to last post
    peanutsQR

    Trainz Railroad Simulator 2019 Announced

    Thread Starter: peanutsQR

    The new version have been announced today. See here - https://bit.ly/2jPGUwI

    Last Post By: NorthernWarrior Today, 03:07 AM Go to last post
    GokuMK

    Would you pay for an Activity Editor for OR/MSTS and support TSRE development?

    Thread Starter: GokuMK

    Progress 1150/900$. Great thanks to everyone. You're amazing! I wasn't expected it will end so fast. Now I can continue to work on TSRE without...

    Last Post By: MMSS Yesterday, 10:51 AM Go to last post
    MackDaddy

    Scenes Without Trains

    Thread Starter: MackDaddy

    Picking back-up where I left off a couple of years ago with some additions to the LS&I route: Jeff M.

    Last Post By: tie Today, 03:55 AM Go to last post
    landnrailroader

    New Route, Milwaukee Road, Coast Division, 2nd Sub.

    Thread Starter: landnrailroader

    Name of Route: MCOA2 (Milwaukee Road, Coast Division, 2nd Sub.) Version and Release Date: Version 1, Late Sept., early Oct. 2018 ...

    Last Post By: Don6218 Yesterday, 12:26 PM Go to last post
    landnrailroader

    Don Karch's multiple Railroad route - Colorado

    Thread Starter: landnrailroader

    Colleagues, When Don Karch took his last call late last year, we lost one of our most prolific route creators, especially of narrow gauge &...

    Last Post By: landnrailroader Yesterday, 11:21 AM Go to last post
    drelyea

    Joe Cooney

    Thread Starter: drelyea

    Hi, It is with regret that I inform the community of the passing of Joe Cooney, one of the two original collaborators of what has become the...

    Last Post By: MMSS Today, 04:06 AM Go to last post
    Don6218

    Older Routes/Activities using Open Rails - PRR-ER

    Thread Starter: Don6218

    Hello, a question regarding running some of the older material on OR. I know there are some here that like running various trains and routes that...

    Last Post By: MMSS Yesterday, 04:47 PM Go to last post
    csantucci

    Open Rails x.4220, Monogame 3.7 version

    Thread Starter: csantucci

    I have created a Monogame version of Open Rails x.4222. The Monogame libraries have been built on the just published Monogame 3.7. The runnable OR...

    Last Post By: hminky Yesterday, 09:56 AM Go to last post