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eolesen
If this is your first visit, welcome to TrainSim.Com! This web site is for you if you are interested in railway simulations. We offer a library of downloadable files, forums to exchanges messages, news and more. We do not sell train simulator software.
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eolesen
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Today,
08:34 PM
eolesen
started a thread
Metra acquiring SD70MACH's
in
General
The Metra Board of Directors today approved a $70.9 million contract to purchase 15 remanufactured locomotives to begin to replace Metra’s aging...
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0 replies | 8 view(s)
02-04-2019,
10:13 AM
eolesen
replied to a thread
Wires on telegraph poles.
in
Goku's Route Editor
Why wouldn't they work?... As stated, if the shape's orientation is off by 90*, you rotate by 90* and it will work fine. If the fencing has an...
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14 replies | 1154 view(s)
02-02-2019,
03:24 PM
eolesen
replied to a thread
Wires on telegraph poles.
in
Goku's Route Editor
And that's why I wrote the functions for WFH.... For corners and curved sections, it's simply a matter of creating wires that follow the appropriate...
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14 replies | 1154 view(s)
02-01-2019,
08:38 AM
eolesen
replied to a thread
How to string miles of HV cables without going googlybugeyed???
in
MSTS Route Design
Try ESD_Snapable() instead of ESD_Snapable(1)
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15 replies | 924 view(s)
01-31-2019,
08:31 PM
eolesen
replied to a thread
How to string miles of HV cables without going googlybugeyed???
in
MSTS Route Design
And this is why I didn't mess with snapping... All the power lines here were done as roads and WFH...
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15 replies | 924 view(s)
01-27-2019,
10:21 AM
eolesen
replied to a thread
Making An Object Non-Selectable?
in
MSTS Scenery Object Design
I still think your original "base shape" approach would work easier than trying to do that. Another thought... markers. Take your image, and...
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8 replies | 417 view(s)
01-27-2019,
10:21 AM
eolesen
replied to a thread
Making An Object Non-Selectable?
in
MSTS Scenery Object Design
I still think your original "base shape" approach would work easier than trying to do that. Another thought... markers. Take your image, and...
see more
8 replies | 417 view(s)
01-26-2019,
09:01 PM
eolesen
replied to a thread
Wires on telegraph poles.
in
Goku's Route Editor
Dave's manual method is what I do with WFH... set up a bunch of 200-250m road sections to set the "lay line" for my wires, and then map poles and...
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14 replies | 1154 view(s)
01-25-2019,
09:14 AM
eolesen
replied to a thread
Making An Object Non-Selectable?
in
MSTS Scenery Object Design
Here's a thought... maybe place your object just below the terrain and go into wireframe mode?
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8 replies | 417 view(s)
01-24-2019,
07:20 PM
eolesen
replied to a thread
TSRE Question: Snapping Tracks
in
Goku's Route Editor
All new accounts are automatically on moderation due to hit-and-run spammers.
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19 replies | 901 view(s)
01-24-2019,
11:13 AM
eolesen
replied to a thread
How to string miles of HV cables without going googlybugeyed???
in
MSTS Route Design
Don’t laugh... WFH. I built a set of wires that are 200m long, and use a JP road section to lay out the power lines, and then map the wires and...
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15 replies | 924 view(s)
01-22-2019,
05:16 PM
eolesen
replied to a thread
World File Hacker
in
Microsoft Train Simulator
IIRC, it only remains on the LA-SD portion.
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7 replies | 456 view(s)
01-22-2019,
12:36 AM
eolesen
replied to a thread
World File Hacker
in
Microsoft Train Simulator
LOL.... As fate would have it, I used the Surfliner for some very destructive testing of WFH back in 2014. You might also want to consider adding...
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7 replies | 456 view(s)
01-21-2019,
08:28 PM
eolesen
replied to a thread
World File Hacker
in
Microsoft Train Simulator
Take a look at the spreadsheet I added to the storefront. There's a tab on there with all the pieces from the Surfliner. It has most of the XTracks...
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7 replies | 456 view(s)
01-21-2019,
07:45 PM
eolesen
replied to a thread
World File Hacker
in
Microsoft Train Simulator
It's pretty straight forward... you'll need to create a bermplace.txt that has the motor shapes and the types of switch pieces you want to attach...
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7 replies | 456 view(s)
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Eric Olesen
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