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joe_star
If this is your first visit, welcome to TrainSim.Com! This web site is for you if you are interested in railway simulations. We offer a library of downloadable files, forums to exchanges messages, news and more. We do not sell train simulator software.
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joe_star
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02-25-2021,
11:47 PM
joe_star
replied to a thread
track sounds
in
Microsoft Train Simulator
The clickety clack sounds from ET are for wagons, but perhaps with some small modification to the sms can be used for general track as well Other...
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11 replies | 543 view(s)
02-18-2021,
06:51 PM
joe_star
replied to a thread
Reverse Cabview for Single Cab Locomotives?
in
MSTS Cab Design
Hello I made a YDM-4 reverse cab view for my own use, it seems to work fine for me CabViewType ( 2 ) CabViewFile ( wdm2cab1-rv.ace )...
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2 replies | 295 view(s)
02-18-2021,
02:07 PM
joe_star
replied to a thread
Frequency Curve & Volume Curve?
in
MSTS Sound Design
https://www.msts.steam4me.net/tutorials/sms_doku.html Covers it in great detail.
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2 replies | 308 view(s)
02-17-2021,
12:00 PM
joe_star
replied to a thread
Adding Automatic Switch Sounds in Openrails
in
Open Rails Discussion
Easiest way is fly around in TSRE along the track and look for the yellow handles showing the sound regions
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48 replies | 2897 view(s)
02-15-2021,
02:16 PM
joe_star
replied to a thread
missing files from Indian routes, locos and rolling stock.
in
Microsoft Train Simulator
Hi, I found the file radio-dispatcher1.wav referenced in one of Ed's Trains SD70M-2 locomotives. It seems to be free to download after...
see more
11 replies | 577 view(s)
02-15-2021,
12:03 PM
joe_star
replied to a thread
Terrtex Terrain Shaders Updating in .t Files
in
Goku's Route Editor
Indeed! The alternative is work very carefully with your tiles if you care about MSTS compatibility. I have gone thru 4 iterations with my tile /...
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7 replies | 473 view(s)
02-14-2021,
12:10 PM
joe_star
replied to a thread
Terrtex Terrain Shaders Updating in .t Files
in
Goku's Route Editor
Thanks, I have never used Archibald before, but that seems like a much easier way to change the values!
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7 replies | 473 view(s)
02-14-2021,
08:18 AM
joe_star
replied to a thread
Terrtex Terrain Shaders Updating in .t Files
in
Goku's Route Editor
I found an interim workaround to anyone wishing to restore MSTS compatibility after deleting redundant subtile texture patches a) Open route in...
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7 replies | 473 view(s)
02-14-2021,
08:08 AM
joe_star
replied to a thread
missing files from Indian routes, locos and rolling stock.
in
Microsoft Train Simulator
Exactly. A large majority of the Indian content is merely re-skin on the base stock. Everything else is identical down to eng, S etc, except the...
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11 replies | 577 view(s)
02-12-2021,
11:41 AM
joe_star
replied to a thread
Terrtex Terrain Shaders Updating in .t Files
in
Goku's Route Editor
I would consider it a bug in the .t update routine, not a missing feature by itself. A feature should bring value, this would merely perform the .t...
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7 replies | 473 view(s)
02-12-2021,
04:03 AM
joe_star
started a thread
Terrtex Terrain Shaders Updating in .t Files
in
Goku's Route Editor
Hi Goku I believe I found a bug in the terrain shaders portion of the .t files being updated correctly. Assuming I use the terrain texture...
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7 replies | 473 view(s)
02-11-2021,
12:24 PM
joe_star
replied to a thread
Tracks crossing each other at grade
in
Goku's Route Editor
You mean this method, correct. https://msts.steam4me.net/tutorials/make_xover.html That still has to be manually done. TSRE does not...
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9 replies | 725 view(s)
02-05-2021,
10:59 AM
joe_star
replied to a thread
Problem with a tile
in
Goku's Route Editor
TSRE always crashes my graphics driver whenever I run it with youtube playing the background. Thats a lesson learned for me
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5 replies | 472 view(s)
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