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  1. Use current TSRE version. QuadTree bugs were...

    Use current TSRE version. QuadTree bugs were fixed some time ago:
    http://www.onrails.eu/viewtopic.php?f=4&t=13
  2. Replies
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    3,262

    No surprise that your new card is slower. FX5500...

    No surprise that your new card is slower. FX5500 was released in 2003y but your "old" 9400 comes from 2007y. Sometimes four years is like ages for computer parts.
    Both cards and other similar can...
  3. Sticky: http://www.onrails.eu/viewtopic.php?f=4&p=374

    http://www.onrails.eu/viewtopic.php?f=4&p=374
  4. Thread: 3d view colors

    by GokuMK
    Replies
    11
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    1,338

    Thanks. I see that you use Windows 8, maybe there...

    Thanks. I see that you use Windows 8, maybe there is a problem.
    I will prepare for you version with additional debug info for me.


    Don't panic. I told that it is a bug.
  5. Thread: 3d view colors

    by GokuMK
    Replies
    11
    Views
    1,338

    Do you understand my question?

    Do you understand my question?
  6. Thread: 3d view colors

    by GokuMK
    Replies
    11
    Views
    1,338

    Seriously all places? I saw this bug on my...

    Seriously all places? I saw this bug on my computer during development but I thought that I solved it. It shouldn't work this way.
    Do you use newest version? What are your system details?
  7. Fixed in .69751

    Fixed in .69751
  8. Thanks. Bug found.

    Thanks. Bug found.
  9. Sticky: TSRE 0.6975 released:...

    TSRE 0.6975 released: http://www.onrails.eu/viewtopic.php?f=4&t=13
  10. Replies
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    2,221

    It is not a problem with TSRE but with...

    It is not a problem with TSRE but with "Shadow.ace" texture. This texture has wrong dimensions: 185x185. Size values containing odd numbers are not allowed in 3D Graphics so TSRE won't load it. ...
  11. Replies
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    First version released:...

    First version released: http://www.onrails.eu/viewtopic.php?f=4&t=13
  12. Replies
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    1,148

    Maybe you are using too old TSRE version with...

    Maybe you are using too old TSRE version with bugged QuadTree support.
  13. You can always re-apply terrain for an existing...

    You can always re-apply terrain for an existing file using load height button.
  14. Replies
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    Yes, that's true. But MSRE can regenerate these...

    Yes, that's true. But MSRE can regenerate these buffers. There is a problem with automatic triggering this refresh but I think that Route Ritter can help there. Otherwise it has to be done by hand in...
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    2,516

    TSRE won't broke routes for MSTS if you don't...

    TSRE won't broke routes for MSTS if you don't broke the route. The problem is that if you use MSRE, then you know when you broke your route because MSRE will crash. TSRE and OR will work fine in most...
  16. Replies
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    2,100

    Try selecting it from a different tile. TSRE...

    Try selecting it from a different tile. TSRE selection is limited to nearest tiles.
  17. TSRE can use custom texture for each tile patch....

    TSRE can use custom texture for each tile patch. So 256 different textures. It works read only in MSTS. Never checked if MSRE allows editing it, but the texture selection window doesn't have that...
  18. Replies
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    1,227

    Yes. There is no such thing as TIT database. It...

    Yes.
    There is no such thing as TIT database. It is the same track database. Just a copy of Track Item Table from the database.
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    1,299

    You should read the post I linked, there is info...

    You should read the post I linked, there is info about OpenAL.
    But good that you were able to fix it on your own :)
  20. Replies
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    1,299

    It is too old. Use .697:...

    It is too old. Use .697:
    http://www.onrails.eu/viewtopic.php?f=4&t=13
  21. Replies
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    1,299

    What version are you using? I think that this bug...

    What version are you using? I think that this bug was fixed long time ago.
  22. Funny. Now just use keys to move slightly each...

    Funny. Now just use keys to move slightly each spawner point in TSRE to update this data. No need for manual editing.
    Will be fixed in next version.
  23. Sorry but don't understand. Tell me what do I...

    Sorry but don't understand. Tell me what do I have to enter to reproduce thus bug.
  24. More info what happened?

    More info what happened?
  25. TrItemRData is used only by editors/viewers. It...

    TrItemRData is used only by editors/viewers. It should work fine everywhere.
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