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  1. Replies
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    4,363

    Hi Folks, Thanks - hah - perhaps I did go...

    Hi Folks,

    Thanks - hah - perhaps I did go overboard with being creative in the title...
    :)

    Regards,
    Scott


    Sent from my iPad using Tapatalk
  2. Replies
    28
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    4,363

    Hi Folks, Getting down to the last details...

    Hi Folks,

    Getting down to the last details before texturing in earnest - still need a couple valves on the steam lines in front of the cab - some control links to the injector - some blow down...
  3. Hi Rory, Sorry - didn't mean the alpha -...

    Hi Rory,

    Sorry - didn't mean the alpha - disregard my last - as I stated - "shot in the dark" - probably not the issue I was thinking of...

    Regards,
    Scott
  4. Hi Tie, Have you looked at the texture sheet -...

    Hi Tie,

    Have you looked at the texture sheet - are the parts on a white or light background - if so it could be the MIPS transition - as it tends to outline things with the surrounding texture as...
  5. Replies
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    852

    Hi... As mentioned - this is a good jumping...

    Hi...

    As mentioned - this is a good jumping off point for Australian content:

    http://www.coalstonewcastle.com.au/

    Regards,
    Scott
  6. Replies
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    Hi Folks, Happy Birthday - JH !!! Regards,...

    Hi Folks,

    Happy Birthday - JH !!!

    Regards,
    Scott
  7. Replies
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    600

    Hi Folks, Only drawback with SR is that it...

    Hi Folks,

    Only drawback with SR is that it can’t be used with Super Elevation in ORTS... Recent discussions stated there is a way to make a SR profile so it is compatible - however - it alluded to...
  8. Replies
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    Hi Folks, Monogame refers to the Game Engine...

    Hi Folks,

    Monogame refers to the Game Engine driving the sim - XNA was the original... XNA was discontinued by Microsoft years ago - so all development ceased... I believe Monogame is an open...
  9. Replies
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    Hi Oliver, Just keep in mind - each time you...

    Hi Oliver,

    Just keep in mind - each time you compress an ACE there is loss - so it’s not something you want to do repeatedly...

    Happy to help...

    Regards,
    Scott
  10. Hah - yeah - playing with AI can be addictive -...

    Hah - yeah - playing with AI can be addictive - sometimes I don’t even run a train - just sit back and watch AI go about their assigned tasks...

    In Track Viewer when creating a [Path] - there’s a...
  11. Hi Hawk, Very happy to help... You guys are...

    Hi Hawk,

    Very happy to help...

    You guys are aware that’s there’s a ton of new features in with Advanced AI Shunting in ORTS - right ? This is all done in Track Viewer with [Wait Points]... You...
  12. Hi EK, Don’t feel alone - had me stumped for a...

    Hi EK,

    Don’t feel alone - had me stumped for a bit as well... Good luck...

    Regards,
    Scott


    Sent from my iPhone using Tapatalk
  13. Replies
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    11,719

    The file:

    The file:
  14. Replies
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    11,719

    Hi Oliver, Option 2 - ACE to ACE - I created...

    Hi Oliver,

    Option 2 - ACE to ACE - I created the simplest of bat files to uncompress and entire directory worth of ACE files - you need to edit the file yourself by right clicking on it and...
  15. Replies
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    Hi Oliver, Do you have to go ACE to ACE - - -...

    Hi Oliver,

    Do you have to go ACE to ACE - - - or will ACE to TGA work ?

    The same guy who created TGA_Tool created another application called ConvImX - ConvImX has a "process entire directory"...
  16. Replies
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    53,470

    Hi Mark, Mighty fine work there - sir - mighty...

    Hi Mark,

    Mighty fine work there - sir - mighty fine...

    One of those octagon shaped watchman shanties - made from concrete - still exist on the Northwestern end of the yard in Campbell Hall... ...
  17. Hi... Happy to help - yeah - probably image...

    Hi...

    Happy to help - yeah - probably image number three is the culprit - it's not quite as intuitive as it could be...

    Things are always easier with pictures...

    Enjoy...

    Regards,
    Scott
  18. Hi JM, RE: My example is a working [Activity]...

    Hi JM,

    RE: My example is a working [Activity] that has one player train and three AI trains defined - no static consists.

    OK - let's start from the beginning - before even getting into the TSRE...
  19. Hi JM, Hah - my apologies - but it really is...

    Hi JM,

    Hah - my apologies - but it really is easier to work in the forum where others have input - now you've got it straight from the guy who created it - and I can confirm that does work - that...
  20. Replies
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    Hi Vern, Well - just FYI - we no longer need...

    Hi Vern,

    Well - just FYI - we no longer need Demex or Mosaic - - - TSRE will do both - TSRE will also overlay Google maps for reference - it's a whole new world... TSRE also has an "Auto Paint"...
  21. Replies
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    Hi Vern, There is - I'm not sure if it's...

    Hi Vern,

    There is - I'm not sure if it's reliable in timetable mode - just hit F1 Help in he sim and read the keystroke assignments - I don't know it off the top of my head...

    Regards,
    Scott
  22. Replies
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    Hi Paul, No - not yet - Chris is working on...

    Hi Paul,

    No - not yet - Chris is working on them...

    Regards,
    Scott


    Sent from my iPhone using Tapatalk
  23. Thread: BR Various

    by scottb613
    Replies
    18
    Views
    4,099

    Hi Mike, Nice set and very nice to see some...

    Hi Mike,

    Nice set and very nice to see some steam - very rare these days...

    Regards,
    Scott


    Sent from my iPhone using Tapatalk
  24. Replies
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    Hi... Happy to help - enjoy - the route is...

    Hi...

    Happy to help - enjoy - the route is incredible...

    Regards,
    Scott
  25. Replies
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    513

    Hi... I believe you may have spelled "tertex"...

    Hi...

    I believe you may have spelled "tertex" wrong ? It's supposed to be "terrtex"...

    Regards,
    Scott
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