Search:

Type: Posts; User: ebnertra000

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds; generated 35 minute(s) ago.

  1. I don't see why you couldn't do that. Just make...

    I don't see why you couldn't do that. Just make sure that the numbers the speedpost automatically generates are hidden within the concrete base. I actually use the default speed sign a new route...
  2. The grades in that route are twice as steep as...

    The grades in that route are twice as steep as they should be. It was one of the first routes made and it shows. I did start a version of that route combined with another in the area a couple years...
  3. The horses are a pretty cool feature for a route....

    The horses are a pretty cool feature for a route. I've used the variable car spawners to good effect, as well, since it didn't look very good to have a massive mining dump truck driving down a forest...
  4. Replies
    4
    Views
    517

    I'm finishing up some trackside signs right now...

    I'm finishing up some trackside signs right now for a larger set. I've got sets of wigwags and Griswold Signals in various states of completion
  5. Replies
    2
    Views
    304

    That is cool... Nothing like a good night shot

    That is cool... Nothing like a good night shot
  6. I'd say it looks pretty good so far

    I'd say it looks pretty good so far
  7. Another question is do you have anything on those...

    Another question is do you have anything on those tiles you want to merge into already? If so, you'll probably have to do some .w file editing to make that work. Not fun
  8. Replies
    41
    Views
    6,903

    If you haven't put a control signal behind it,...

    If you haven't put a control signal behind it, try that. I've run into that problem occasionally, and that seemed to fix it
  9. Do you have a backup? TSRE doesn't like some...

    Do you have a backup? TSRE doesn't like some routes' tsection files (the route tsection, not the global - they're very different), partiularly older routes. I ran into this when upgrading some...
  10. Replies
    2
    Views
    258

    I don't know that you'd need two copies of a...

    I don't know that you'd need two copies of a route, just two different folders of terrain textures that could be alternately named TERRTEX as needed. Unless, of course, a switch between seasons is...
  11. Replies
    7
    Views
    606

    It looks pretty good, even if I thought you were...

    It looks pretty good, even if I thought you were referring to another GN...

    Still though, ready-made logos for some of the smaller lines out there may be just the spark someone needs to take on...
  12. Replies
    8
    Views
    965

    As someone who lives in the area, there really is...

    As someone who lives in the area, there really is a lot of classic power running around, and not all of it is BNSF, either. The only catch is that you have to wade through a sea of gevos to get to...
  13. Replies
    5
    Views
    685

    There's also the CN Blackfoot v3, which I'm...

    There's also the CN Blackfoot v3, which I'm surprised no one has mentioned...
  14. Replies
    41
    Views
    6,903

    The square light texture just means the light...

    The square light texture just means the light texture is missing. I didn't forget it in the set, did I? I could make that mod pretty easily, too. In fact, I should, it seems to be a fairly common...
  15. Replies
    41
    Views
    6,903

    Yeah, there's something screwy with the DDS...

    Yeah, there's something screwy with the DDS textures on some systems (they work great on mine). You may have to use the ACE version if nothing else. I can transfer the CCOR rules onto a different...
  16. Replies
    41
    Views
    6,903

    Oliver, I have searchlight and trilight models...

    Oliver,

    I have searchlight and trilight models if you want to use them. If you're going for MSTS compatibility, I might be able to make the CCOR system (as MILW would have used) work, but no...
  17. Replies
    2
    Views
    384

    Yes. When a platform is selected, several fields...

    Yes. When a platform is selected, several fields will appear on the left-hand side of the screen, one of which is labeled 'Passengers'. I presume that does what you're looking for
  18. Goku's terrain proejection does appear to work -...

    Goku's terrain proejection does appear to work - I generated tiles for the Hisatsu Line and the terrain looked a lot more...realistic...than the original Kuju mess
  19. Is is a staged shot? That's my guess. That, or a...

    Is is a staged shot? That's my guess. That, or a bug occasionally found in TSRE that reverses the direction of the last track piece before a switch. I once sttod a tunnel motor on end when I hit one...
  20. Replies
    4
    Views
    644

    Yeah, it's been like that for some time. I'm...

    Yeah, it's been like that for some time. I'm pretty sure Goku's aware of it but it has yet to be fixed
  21. Replies
    5
    Views
    737

    What track system are you using? As far as...

    What track system are you using?

    As far as Xtracks goes, they're mostly matched by name (i.e. anything with 4_7d is intendd to be matched up with the 4_7d switch), but I think the 3d and 6d stuff...
  22. Replies
    52
    Views
    15,669

    Hmm...I'll have to get started on your signals...

    Hmm...I'll have to get started on your signals again. I'll probably PM you an update sometime this weekend when I have a chance to sort through it
  23. Replies
    95
    Views
    48,365

    Sticky: The method I use is to use a ruler to measure how...

    The method I use is to use a ruler to measure how far between mileposts. In the TSRE Tools menu of the Objects window is a built-in ruler function. When measuring mileposts in Real-World routes, use...
  24. To move up and down, use Space-W and S (or Space...

    To move up and down, use Space-W and S (or Space -Up and Down arrow keys)
  25. Replies
    4
    Views
    705

    The reservoir should be at 140 while running...

    The reservoir should be at 140 while running since that's used to charge the brake line and doesn't directly control any brakes, so that sounds about right.

    As for how to get 73psi out of the...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4