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Type: Posts; User: chosenfrozen44

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  1. Replies
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    613

    Wow! Looks great!!

    Wow! Looks great!!
  2. Good Stuff!

    Good Stuff!
  3. Thank you all!!

    Thank you all!!
  4. https://i.ibb.co/1RfxzNS/Open-Rails-2021-02-13-09-...

    https://i.ibb.co/1RfxzNS/Open-Rails-2021-02-13-09-35-20.png
    https://i.ibb.co/P4Z0ybN/Open-Rails-2021-02-13-09-37-40.png
    https://i.ibb.co/r2mn3CV/Open-Rails-2021-02-13-09-41-25.png
    Some test...
  5. Replies
    72
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    15,082

    Really Good screens all! ...

    Really Good screens all!

    https://i.ibb.co/pz3KNPd/Open-Rails-2020-08-08-04-36-29.png

    https://i.ibb.co/3mds7ym/Open-Rails-2020-08-08-04-35-14.png
    ...
  6. Replies
    72
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    15,082

    Wish the BNSF adopted your Heritage type...

    Wish the BNSF adopted your Heritage type schemes......very nice!
  7. Great work on the Utah Belt stuff! As tribute to...

    Great work on the Utah Belt stuff! As tribute to the UB guys.... I have adopted a similar scheme many years back on older units in the 1979-1980 era. If not for the Utah Belt many HO scale ideas...
  8. https://i.ibb.co/Zg2BNSR/Open-Rails-2021-01-31-09-...

    https://i.ibb.co/Zg2BNSR/Open-Rails-2021-01-31-09-13-07.png
    https://i.ibb.co/vhzyQPW/Open-Rails-2021-01-31-08-37-14.png
  9. Thanks Kevin and Neil!

    Thanks Kevin and Neil!
  10. https://i.ibb.co/gd633jh/Open-Rails-2020-10-23-11-...

    https://i.ibb.co/gd633jh/Open-Rails-2020-10-23-11-45-04.png

    https://i.ibb.co/ngWzXxg/Open-Rails-2020-10-23-11-53-17.png

    https://i.ibb.co/j3sg9L4/Open-Rails-2020-10-23-11-56-09.png
  11. Replies
    42
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    3,551

    That's an incredible shot! I can feel the cold...

    That's an incredible shot! I can feel the cold air dumping in
  12. Sante Fe Ace looks great! If Only.....

    Sante Fe Ace looks great! If Only.....
  13. https://i.ibb.co/RhbtMhN/Open-Rails-2020-11-14-10-...

    https://i.ibb.co/RhbtMhN/Open-Rails-2020-11-14-10-42-07.png

    https://i.ibb.co/h1QcnsT/Open-Rails-2020-11-14-10-45-56.png

    https://i.ibb.co/ZdXBCtN/Open-Rails-2020-11-07-09-18-03.png
  14. Really nice concept on the BN! Great shots! If...

    Really nice concept on the BN! Great shots! If only........
  15. Replies
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    3,297

    Thank you Goku! that latest update to tSRE surely...

    Thank you Goku! that latest update to tSRE surely did fix it.
  16. Thanks Gerry! Excellent discussion at ET. Wish I...

    Thanks Gerry! Excellent discussion at ET. Wish I can get in ....always difficult to operate in ET.
  17. Thank you all! There a reason why you all are...

    Thank you all! There a reason why you all are some of the best in the hobby! Success! Went with Rick's code and it did the trick!
    https://i.ibb.co/KjBxwYJ/Open-Rails-2020-12-15-06-11-32.png
    Thanks...
  18. Second freight anim not showing up in the sim

    I have to be missing something or have something out of order. The handbrake is visible but not the snowshields.

    Wagon ( WE_SD40-2_7347
    Type ( Engine )
    WagonShape (...
  19. Replies
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    Just wanted to Thank everyone for helping,...

    Just wanted to Thank everyone for helping, suggesting and walking me through things. Reading the posts in the TSRE forum and D/L the latest version TSRE_v0.699.....it did the trick! Thank again....
  20. Replies
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    I got it to launch in the TSRE....looks like...

    I got it to launch in the TSRE....looks like manual corrections will be needed but thank you for getting me here. I appreciate that a lot!
  21. Replies
    27
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    3,297

    Got it.....# then the additions?

    Got it.....# then the additions?
  22. Replies
    27
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    3,297

    Would this setting text file be found in the open...

    Would this setting text file be found in the open rails folder? Sorry .......
  23. Replies
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    3,297

    i can do that ....Thanks

    i can do that ....Thanks
  24. Replies
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    3,297

    sigscr2 SignalType ( PL_Absolute_Medium...

    sigscr2
    SignalType ( PL_Absolute_Medium
    SignalFnType ( NORMAL )
    SignalLightTex ( ltex )
    SigFlashDuration ( 0.5 0.5 )
    SignalLights ( 5
    SignalLight ( 0 "Amber Light"
    Position (...
  25. Replies
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    LightTextures ( 1 LightTex ( "ltex"...

    LightTextures ( 1
    LightTex ( "ltex" "SigLight.ace" 0 0 1 1 )
    )


    LightsTab ( 6
    LightsTabEntry ( "Red Light"
    colour ( 255 255 45 0 )
    )
    LightsTabEntry ( "Yellow Light"
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