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Type: Posts; User: SlackAction

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  1. Replies
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    Could you possibly be thinking of...

    Could you possibly be thinking of TrainSimulations? Pretty sure they've got a version of Sandpatch on the go (or will have at some point).


    For what it's worth, I don't know if MLT has much in...
  2. I was just playing around with the dispatcher...

    I was just playing around with the dispatcher window up, and the AI train will behave as expected if the switch that it is passing over is forced to the siding, and the player signal forced to...
  3. Full log attached. 81978

    Full log attached.

    81978
  4. CN Ruel sub - AI "out of path" at Gladwick

    Got a bit of a weird issue here. I'm running a self-created activity, and I'm having an AI train disappear on me as it's entering the siding at Gladwick.

    In terms of prelude, the player is...
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    Good to know. Thanks Derek.

    Good to know. Thanks Derek.
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    364

    Patch for loose consist headlights

    Good day,

    I'm currently running stable version 1.31.4328, and I'm encountering a known issue where headlights on uncoupled units remain on bright regardless of options selected in the unit menu....
  7. This is a fair point. For some reason I thought...

    This is a fair point. For some reason I thought that both Seligman versions were strictly MSTS legacy. Even though it lacks the asterisk, I'm pretty sure it has its roots in the MSTS version.
    ...
  8. This definitely shows up in some routes. It...

    This definitely shows up in some routes. It typically isn't seen as much with quality content from vendors like SLI/TrainSimulations, but it still happens.

    Unless you're willing to start re-laying...
  9. Replies
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    2,682

    Spare board seems to be a Canadian term. CN and...

    Spare board seems to be a Canadian term. CN and CP both use it (in their Canadian operations at least).

    Addressing the question specifically, spare boards for CP and CN in Canada generally only...
  10. Wasn't this being done by some of the BCLW guys?...

    Wasn't this being done by some of the BCLW guys? If I recall correctly, they were also working on a 'Lower BC Mainland' route that included a lot of the CP and CN stuff west of Boston Bar.

    I'd...
  11. Thanks!

    Thanks!
  12. Cabs for TrainSimulations OR-updated trainsets

    I apologize if this has been asked and answered before - I did a quick forum search and some poking around, but nothing turned up.

    Do the TrainSimulations OR-updated products (the ones designed...
  13. Replies
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    18,304

    Trainz physics/dynamics really aren't bad at all...

    Trainz physics/dynamics really aren't bad at all (for North American stuff at least). Locos don't load instantly, there appears to be an attempt at modeling brake pipe propagation, all units can be...
  14. Replies
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    Does TSW2 differentiate between empty and loaded...

    Does TSW2 differentiate between empty and loaded cars as far as train handling goes?

    The only defense of their physics engine I can think of is that rolling resistance due to curvature was...
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    The MSTS Activity Editor was so inconsistent and...

    The MSTS Activity Editor was so inconsistent and finicky with AI traffic. On some routes, like MLT's Roger's Pass, I could throw down a bunch of AI trains, set up passing paths on every siding, and...
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    Are there any plans to flesh it out a bit more so...

    Are there any plans to flesh it out a bit more so stuff like this is possible?

    Honestly, the lack of a proper scenario/activity editor is one of the only things holding me back from TSW2. I've...
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    1,813

    The route is fairly bare-bones in terms of...

    The route is fairly bare-bones in terms of scenery even for the standards at the time it was released. If I recall correctly, the route was originally intended to be used as a training tool, so the...
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    As far as routes go, I'd suggest Cascades...

    As far as routes go, I'd suggest Cascades Crossing by MLT. From what I can tell, it was released in July 2004. I've ran this route plenty myself, and it was done phenomenally for the time - over 200...
  19. I'm not defending DTG at all, but isn't this...

    I'm not defending DTG at all, but isn't this always the case with them? I'm not sure why anyone would be surprised - it's not like DLC was ever supported or enhanced after the initial release. Their...
  20. Thread: Trainz +

    by SlackAction
    Replies
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    16,685

    "Moved onto other things" was probably poor...

    "Moved onto other things" was probably poor phrasing on my part. Yes, JR has some presence on the forums, but it just seems like they've drastically reduced their output from even a year ago. Same...
  21. Thread: Trainz +

    by SlackAction
    Replies
    40
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    16,685

    Although this is totally anecdotal, two of the...

    Although this is totally anecdotal, two of the major North American payware vendors in Trainz (Jointedrail and RRMods) seem to have moved onto other things. Not good as the NA scene is pretty much...
  22. Comforting to know someone here has some sense. ...

    Comforting to know someone here has some sense.

    I've heard several different second-hand accounts of the incident from CP employees working out of Calgary and nearby terminals. Rumoured causes...
  23. I don't understand the fixation with the...

    I don't understand the fixation with the double-tracked desert routes. I suppose they're easy to do (comparatively speaking), but they just don't seem to have much personality. They've been done to...
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    Have there been any changes to the night and day...

    Have there been any changes to the night and day cycle in TRS2019? I was running the Monongahela and Western Pennsylvania yesterday in TANE, and while absolutely gorgeous in the day, running at night...
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    The whole vacuum brake and dark tunnels thing may...

    The whole vacuum brake and dark tunnels thing may not even be possible given the inner workings of T:ANE, hence why people get banned and the issue is never really talked about.

    Although N3V...
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