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    Hi Sean, One of the biggest glaring...

    Hi Sean,

    One of the biggest glaring deficiencies we have with ORTS for route builders - is that we don't have any (Procedural/Lofted/Spline) objects - like they do in Trainz or DTG products. It's...
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    Hi Randy, Thanks for the continued interest. ...

    Hi Randy,

    Thanks for the continued interest.

    Yeah - my latest plan is to convert all Terrtex on my route projects to 2048x2048 - to see if it works well. We're talking thousands of Terrtex...
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    BAT File Help for DDS Conversions

    Hi Folks,

    I'm a Unix guy - where I could do this in two seconds. Windows makes everything difficult - LOL.

    Having some trouble with Windows BAT.

    I just want a counter setup so I know how...
  4. Hi Folks, Has anyone tried ORTS's ability to...

    Hi Folks,

    Has anyone tried ORTS's ability to have AI Trains trigger events and waiting points? This seems like it would be of a HUGE benefit for activities in "dark" routes.

    Regards,
    Scott
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    Hi Cory, Quite the ambitious project - looks...

    Hi Cory,

    Quite the ambitious project - looks good so far - best of luck with it. Go Navy!

    Regards,
    Scott


    Sent from my iPad using Tapatalk
  6. Why is there no modern simulator that offers "best of both worlds"?

    Hi Folks,

    Understood - to be fair - I only bought one addon for DTG and got frustrated pretty early on - pulling it off my machine in its entirety. It can certainly look good - Wayne graciously...
  7. Hi Folks, Much of the reason ORTS may "feel"...

    Hi Folks,

    Much of the reason ORTS may "feel" like an archaic sim - falls upon us as modelers. As a community - we don't take advantage of what we do have. Either we don't have the skills or don't...
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    Hi Randy, I like what you're doing. ...

    Hi Randy,

    I like what you're doing.

    Regards,
    Scott
  9. Hi Rich, Rich who ?!?!? Hah - just kidding....

    Hi Rich,

    Rich who ?!?!?

    Hah - just kidding. Hope you're well.

    I just posted this a few days ago.

    It's amazing how different your route can look in ORTS with ReShade lighting - - - and a...
  10. Thread: Text editor

    by scottb613
    Replies
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    748

    Hi Ged, Sorry - it's pretty easy - I should...

    Hi Ged,

    Sorry - it's pretty easy - I should have explained - simply "import" the language (XML File) into Notepad++ via the Notepad++ interface - the Notepad++ interface is setup to edit this file...
  11. Thread: Text editor

    by scottb613
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    748

    Hi Ged, Here's my file "language" definition...

    Hi Ged,

    Here's my file "language" definition for ORTS if you care to take a gander. Basically - all I need is a keyword list of all parameters used by ORTS and you can insert them fairly easily -...
  12. Thread: Text editor

    by scottb613
    Replies
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    748

    Text editor

    Hi Ged,

    Yeah - the language I defined and as ORTS is constantly evolving - it’s probably not up to date. Also - as most are aware - I’m a Steam guy - so I don’t have much on the diesel or electric...
  13. Thread: Text editor

    by scottb613
    Replies
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    748

    Hi Folks, Notepad++ because it checks brackets...

    Hi Folks,

    Notepad++ because it checks brackets and you can define your own language syntax highlighter. Here - it is set for YELLOW new ORTS variables and GREEN for old MSTS variables. It also...
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    No Object Road Crossing?

    Hi Folks,

    Thanks for the additional info - I’m probably not going to be doing this - too much effort - there’s an open thread on Elvas to request Whistle Boards that actually work with AI - we’ll...
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    Hi Travis, Uggh - yeah - discovered that last...

    Hi Travis,

    Uggh - yeah - discovered that last night - crossings needs a road section - so I would need a road section - a crossing object - and probably a sign just to get a whistle blow. Perhaps...
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    Hi Randy, Yep. Thanks. That did it. ...

    Hi Randy,

    Yep.

    Thanks.

    That did it.

    Regards,
    Scott
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    No Object Road Crossing?

    Hi Folks,

    I'm wanting to take advantage of Carlo's relatively newish feature - US Style Horn Blows at Crossings for all AI Trains. I'd like to place some road crossing at stations and road...
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    Hi Neil, Thanks - yeah - ReShade gives some...

    Hi Neil,

    Thanks - yeah - ReShade gives some pop to bright sunny days.

    Regards,
    Scott
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    Any Route, Any Railroad, Any Era. ORTS Edition

    Hi Folks,

    In the deep, dark hills of eastern Kentucky
    That's the place where I trace my bloodline
    And it's there I read on a hillside gravestone
    "You will never leave Harlan alive"

    Song:...
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    Hi Folks, Now THAT's what I'm talk'n about -...

    Hi Folks,

    Now THAT's what I'm talk'n about - perhaps a little teamwork will get some improvements off the ground.
    :)

    Regards,
    Scott
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    Hi Dave, Thanks for the tip - I’ve played...

    Hi Dave,

    Thanks for the tip - I’ve played around with QGIS and I couldn’t figure out how to get much out of it - I think I used VTX Builder before with some success - I haven’t played with DEM in...
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    Hi Randy, LOL - While I can write the "Hello...

    Hi Randy,

    LOL - While I can write the "Hello World" program in C - that's about the extent of my expertise. I'll stick to modeling steam locomotives.

    Regards,
    Scott
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    Hi Folks, Hah - just a point of interest when...

    Hi Folks,

    Hah - just a point of interest when perusing his code from a layman's perspective - he has a routine labeled that it processed GEOTIFF files - [sigh] if only - a far better source of...
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    Hi Folks, I hope Goku is well. Yeah - I...

    Hi Folks,

    I hope Goku is well.

    Yeah - I believe this is his graciously contributed source code - all we need now is someone who is capable of utilizing it.

    Licensed under GNU General Public...
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    Hi Folks, Hah - you do take some exquisite...

    Hi Folks,

    Hah - you do take some exquisite shots - now I see the hay bales and I am wearing my glasses - my farm boy heritage is redeemed. Thank you.
    :)

    Regards,
    Scott
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