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  1. Replies
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    Those are good points, and with those in mind, I...

    Those are good points, and with those in mind, I have modified my spreadsheet to separate shapes by route of origin. There are several shapes which appear in several routes which were put into a...
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    Replacements for MSTS default shapes

    This was discussed in more detail in this thread:

    http://www.elvastower.com/forums/index.php?/topic/34701-a-complicated-mess

    But the basic idea was to build either a direct replacement for the...
  3. I wonder if you couldn't play with the cone...

    I wonder if you couldn't play with the cone texture to make it look better
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    I suspect this is a case of day textures finding...

    I suspect this is a case of day textures finding their way into the night texture folder. The easiest way to fix this would be to edit the .sd files of the the offending shapes, changing the line
    ...
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    I've modified at least some sounds using...

    I've modified at least some sounds using Audacity, which is my go-to for sounds. Also free
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    There are MLW sounds here, which are of better...

    There are MLW sounds here, which are of better quality. My only complaint is that he maxed out the volume on everything
  7. OMG, someone still uses my ancient stop signs...

    OMG, someone still uses my ancient stop signs with the monster delineators on them?!

    Looks like your route's off to a decent start, though
  8. Sounds like CN cruising along for miles on dim...

    Sounds like CN cruising along for miles on dim lights
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    Do you have any terrain textures? I'm guessing...

    Do you have any terrain textures? I'm guessing not, since that's normally the only time they would be black
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    Sticky: I usually get an automatic redirect in a few...

    I usually get an automatic redirect in a few seconds on my ohone, but on the desktop it tells me to find the pictures of bicycles or some other random object. That said, I couldn't get on at all for...
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    Night textures might work for your case, assuming...

    Night textures might work for your case, assuming you can alpha out your commuters
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    I think something like this was planned not that...

    I think something like this was planned not that long ago, and I started on a few shapes, but then it fizzled
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    No, but I do have an image or two showing regular...

    No, but I do have an image or two showing regular TP-5s
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    Hmm...well, that's an odd duck, there... In...

    Hmm...well, that's an odd duck, there...

    In that case, a picture or two may be helpful
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    A TP-5? If you say so... I actually used...

    A TP-5? If you say so...

    I actually used measurements from the TR-2, which is quite similar in design (the primary difference seems to be mounting hardware). Now, I'm fairly sure Rock Island was a...
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    I've found some enjoyment taking lines that were...

    I've found some enjoyment taking lines that were removed many years ago and bringing them into the modern day. A project I'm playing with right now is using several old logging lines in the Arrowhead...
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    It's kind of tough to tell, but it looks like a...

    It's kind of tough to tell, but it looks like a GRS Type G with the big snowhood. If so, I've got everything built but the snowhood, and that should be easy enough. What have you got in mind for them?
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    Derails are usually just switches that are...

    Derails are usually just switches that are designed to play the part. There's actually no interactive part unless the derail shape is set up as a signal object or something. I think the stands on...
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    I didn't know running over a derail would engage...

    I didn't know running over a derail would engage the warp drive...interesting...
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    There are some distance parameters in the .sms...

    There are some distance parameters in the .sms file that you could play with. They should be up top
  21. Sound more to me like the rails actually moved...

    Sound more to me like the rails actually moved apart under the train enough to allow the wheels to drop inside. Track that isn't well-maintained (like an industrial branch) can have that happen
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    For the umpteenth time...those exist

    For the umpteenth time...those exist
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    CN uses a similar version to CSX, but with a...

    CN uses a similar version to CSX, but with a little bit extra:

    http://railroadfan.com/wiki/index.php/CN_Train_Symbols

    CP's is just a number for the most part
    ...
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    I've seen both BN and Soo rules which had...

    I've seen both BN and Soo rules which had instructions on reading them. I've given thought to making one, but finding decent data on them seems to be a bit tricky
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    The design of them varies from country to...

    The design of them varies from country to country, but most railways in Europe have such a signal. But their trains are also much easier to stop in short order than they are here. They're fairly...
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