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Type: Posts; User: timken

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  1. Replies
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    I was there a bit ago and just saw the message...

    I was there a bit ago and just saw the message briefly and closed my browser. It's one of my favorite sites, I'll really miss it. Hopefully it won't be down too long, and there's no permanent...
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    I don't have IrFanView, but if it will save in...

    I don't have IrFanView, but if it will save in tif format, it should preserve the layers. Another free program that is well liked is GIMP, which many of my students use in place of Photoshop. It...
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    Helpful post over at Elvas Tower

    There's a similar thread over at Elvas Tower, http://www.elvastower.com/forums/index.php?/topic/12165-bindcpu-and-how-i-solved-a-problem/

    It suggests using a command line program called BindCPU,...
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    The pain of detailed terrtexes

    Hi Robert,

    I'm glad I've inspired you, but beware! Just doing these high detail images for 4 tiles has been a major challenge, and I haven't done any snow textures yet, although they will be...
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    Moving down to the Shoreline

    I decided to take a break from the mountains and move down to the sea (only 3.5 tiles away).


    So as not to totally overwhelm my system, the terrtex are only 2048 on the point under the bridge,...
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    Up into the clearcuts

    I've been working my way up the logging line, and have to pass through the devestation of clearcuts along the way. I didn't have a good texture for this, and ended up scanning a photo out of a large...
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    I'm using Photoshop CS4 for the artwork, from...

    I'm using Photoshop CS4 for the artwork, from photographs, then saving as bmp and using AceIt for the conversions.

    Steve
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    A few progress shots with large terrtexes

    I've added a few things to town, and put in a clearcut across the river in the background.
    http://earthseaimagery.com/rrstreet70.jpg

    I was down on the beach, just south of Port Orford, OR, and...
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    More texture work and new engine house

    Since I'm not a 3d modeler, I started looking at possible engine house structures. The Jon Davis model of the mill, for Tim Muir and my SVRy looked promising. It had an interior including roof...
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    Sawmill Log Pond

    Early stages of a log pond about 200' x 400' so it takes roughly half the ace. This is the 4096 version, I'm doing a half size 2048 too. Not sure which I'll end up using. I did this all with layers...
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    Paths and Litter

    Litterbugs and a path to the wrong side of the tracks. The path looks really good close-up, but I'll have to shift the shop a bit, as it doesn't lead to the door! I'll also add a worn path from the...
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    Working with Large Terrtex Aces

    I'm continuing to work with my town scene on my new route. Today I did roads, circa late 1930's. The road, sidewalks, storm drains and dirt road are all on the terrtex. So far my small town (main...
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    Welcome back, or join the club!

    Hi Cal,

    I just started route building again after almost 4 years of not opening the sim at all. It takes a while to remember all the various keyboard commands etc. A few that I couldn't...
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    4096 and 2048 terrtex aces

    Thanks,

    The Rayonier engines are some that Jon Davis did. Since I was doing the sounds, he sent them to me, but they were never made available. I can't release them, but possibly you could...
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    Far Better Terrtex Aces!

    I've been away from the sim for about 3 years, came back and saw that although the structures, locos, etc. have improved greatly, the ground still looks worse than dirt. I wondered if this could be...
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    The sim will be much more real with people...

    The sim will be much more real with people around. I do hope it's possible to make sets for other eras though. Say 1960, 1945, 1930, 1910 and 1880 or so. It would be great to have trainmen in...
  17. Thread: Need more Grass

    by timken
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    RE: Need more Grass

    It's in the file library over at Elvas Tower forum:

    http://www.elvastower.com/file_library/index.php

    I've been super busy this last week or so, so I haven't had time to upload the small fir...
  18. Thread: Need more Grass

    by timken
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    RE: Need more Grass

    Chances are good that I'll put these in the file library, here or over at Elvas Tower. I've also done small fir trees, great for regrowth in clear cuts or tree farms.
    ...
  19. Thread: Need more Grass

    by timken
    Replies
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    3,329

    RE: Need more Grass

    Hi Michael,


    Great shape for all sorts of vegetation! I had already done cattails and grass on treeline type shapes, decided to try them on yours and they work very nicely. I did run into 1...
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    RE: Visit with Bob Wirth

    If you are taking the images from terraserver, you can draw in over any streets, no matter what configuration. I've also done all the dirt roads, log storage, lumber storage and parking areas around...
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    RE: Brick single story depot

    The cadosia depot from the file library is single story. I re-skinned it to use in my Sumpter Valley route. If it would work, I could send it to you.
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    RE: Visit with Bob Wirth

    https://www.trainsim.com/images/up1/95046.jpg

    Take a peek at my post at the bottom of this thread, [Link Expired]

    I've been dealing with this problem by making transfers from terraserver...
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    RE: New Culverts, brush and weeds.

    I'm using PSP7, a rather old version, but very handy. You can pick this edition up on eBay for $10-20, well worth it, and pretty darn easy to use.

    I also use PhotoShop, for my pro photo work, but...
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    RE: Pros and cons of transfers

    I've recently been faced with a town with all the streets running diagonally, many in view of the tracks. I already have a high object count, so couldn't use normal roads. I thought about doing...
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    RE: New Culverts, brush and weeds.

    That might have been my thread, http://www.3dtrains.com/forums/index.php?showtopic=8415
    Using the drop shadow tool in PSP to make snow follow the contours of the branches.
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