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Type: Posts; User: electromotive

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  1. RE: In-cab rumble rumble sound from passing AI traffic

    if you can't figure out how to do that, you can always delete the sound file, be sure to backup though.
    Missing sound files simply don't play, no warnings, no problems
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    RE: New Video

    Well I do all kinds of stuff, like repaints, sounds, and fixes, but if Rail simulator does not alow such access as MSTS, it's a dead end
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    RE: New Video

    What I'm worried about is content

    I want fleets of BNSF, UP, SP engines and rolling stock, and some real american routes..

    What am I going to do with a state of the art ultra realistic game...
  4. RE: Incorporating real-world sounds into the sim... How do you do it?

    The short and easy way would be to find the horn wav file that your favorite engine is using, and simply save your own horn sound in the same format, rename it to that name and replace it.

    The...
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    RE: A Question of Sound,

    All of those payware and freeware diesel sounds are great if you are notching one notch at the time, but if you try something like loading it up to full RPM from idle you can hear how the sounds...
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    RE: A Question of Sound,

    Well wheel RPM is directly proportional to speed, so I think you didn't mean wheel RPM either

    you ment prime mover RPM, if you mean diesels

    If you mean steamers, then yes, you want speed/wheel...
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    RE: A Question of Sound,

    Could you elaborate that?

    Why would you want to sync engine frequency to train speed?

    It should be synced to engine RPM
  8. Thread: tiles

    by electromotive
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    RE: tiles

    But why don't tile textures behave the same way as locomotive textures?

    I mean when you increase the res of a locomotive texture, the mapping stays the same, therefore increasing the resolution
  9. Thread: tiles

    by electromotive
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    RE: tiles

    No I mean on finished routes.
    For example I have a route and I want a certain texture to tile at double or 4 times frequency.

    When I make a 1024x1024 texture that contains 4 pieces pasted...
  10. Thread: tiles

    by electromotive
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    tiles

    Hi, is there any way to trick the game to tile a certain texture at more density?
    Some textures are just so enlarged that you can see huge blury pixels on the ground. Is there a way to make it tile...
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    EMD knowers, please help

    I want someone that knows EMD 710 engine sounds by heart to PM me.
    I have done something I'd like tested by you

    thanks
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    RE: General sounds in Marias Pass

    Whatever sounds you delete, the game simply doesn't play them, no problems

    The corn grinder sounds of default tracks are the first thing I got rid of
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    RE: 710 engines

    Allright. And yes, you can use 44kHz sound, I use it all the time for my own recorded sounds.

    Too bad, those were really some good sounds
  14. RE: Not GEVO sounds, but....................

    John, could you answer my question too please?
  15. RE: Not GEVO sounds, but....................

    Hi, great sounds, didn't see this thread, so I asked you a question in the other thread in the sounds forum, so could you check it out?

    thanks
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    RE: 710 engines

    Great sounds you've got there, I just downloaded them from your website.
    Finally something good.

    Any chance I could get my hands un an uncut hi-res version for making longer hi-res loops?
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    RE: 710 engines

    Well I wasn't asking for you to just give them to me, but for a chance to make my own SMS.

    but ok, forget it

    p.s. When you release it, will I be alowed to make the SMS then for my own use?
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    RE: ES44DC sound help

    If it sounds ok outside, then you are probably using a mono file for the inside. Convert it to stereo and it should work.

    While you are at it, you could try adding some stereo effect to it, to...
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    RE: 710 engines

    This just isn't fair. I spend months looking for 710 sounds in order to make a sound pack, or at least make it for someone else like this, and now this guy isn't answering my e-mails.

    Now I have...
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    RE: UP SD70ACe

    You are a bit too late. Many of us are driving 3 fine UP ACe's from SLI, but they are no longer available.
    They are perfect for leading a Dekosoft set of shiny UP helpers and rolling stock.

    And...
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    RE: 710 engines

    well I did send you a mail explainin I would do it
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    RE: 710 engines

    [email protected]


    please send them
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    RE: sampling rate

    I'll download that software.

    Well, so far I haven't had problems with CPU, I only used 44KHz sound for engine sounds, no reduction in FPS so far.
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    RE: sampling rate

    Every sound has some kind of high frequency harmonics, so even lower frequency sounds benefit from 44KHz sound
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    RE: this is not a request but an offer

    I've been trying not to push the samples too hard because then they would sound just like that: samples

    I don't really have a reference as to what RMP notch 8 is supose to sound like, but this is...
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