Building a 3D cab view requires the same skills as building a 3D locomotive and arguably the same amount of time.
There are already 100's of tutorials, paid and free on how to create 3D models...
Type: Posts; User: superheatedsteam
Building a 3D cab view requires the same skills as building a 3D locomotive and arguably the same amount of time.
There are already 100's of tutorials, paid and free on how to create 3D models...
Any version of blender is capable of creating a model like this.
Hi Derek,
I fear you may have miss-understood my post so I will address your posts on a paragraph by paragraph basis.
I concur. However, currently OR is only being released as a Microsoft...
To be fair, the behaviour of the OR updater where it deletes all files and folders within the application folder and more importantly potentially all of a users data is not the norm or ordinary...
For me, after testing my models on my route with my computer hardware I can gain a few FPS on top of the 120 FPS I get without LOD. Is it worth the effort? Probably not but I still add them.
...
The doughnut tutorial on youtube is good for beginners who are new to 3D modelling in general, but is not that good for those who wish to create game assets for game engines like MSTS/OR.
The...
Hi Jeff,
I would be interested to know which tutorials you watched to give you the impression that poly use for Blender is a non issue.
You can create exactly the same low poly geometry in...
There are a number of variables involved in getting translucent texture colour but basically the alpha channel of the graphic file controls how much of the colour in the graphic file is displayed as...
I just googled 'how can I convert .svg file to font' and found the following:
https://stackoverflow.com/questions/13278707/how-can-i-convert-svg-files-to-a-font
Hope this helps,
Cheers,
...
I don't use this feature but the Monogame version of OpenRails allows multiple cabviews and active controls in those views. Check out the following thread at Elvas Tower...
Thank you Peter, your efforts are appreciated.
Outstanding work Scott.
Hi Scott (or anyone else). Do you have a reference for what all the cab control values are? Each couple of years when I build another cab I have to relearn everything. A central source of truth...
Best program would be the one that works best for you. TSM and Sketchup are free so download them and have a play and see if its intuitive.
I use blender so it wont come as a surprise that I...
Confirming your report Hehl. I have just examined the .S files for my models that were created by the Blender exporter.
Most of my scenery models do not have animations so there is no word...
I have just tested 3 ship models, ranging from 4,000 to 13,000 triangles, that are static scenery objects. They were built in and exported from blender and these appear in v1.4 without issue.
Is...
I'm not a quick as you but the following helped me.
20 Tips for Blender 2.8 Low Poly Modeling
https://www.youtube.com/watch?v=_HLMmaQM8Pg
Low Poly Vehicles | Easy Beginner | Blender 2.8...
Unless you have dimensioned drawings from the manufacturer or better still, the ability to spend time physically on your subject with a camera, notepad and tape measure then the ability to model with...
Check your Scene Properties>Unit System and Unit Scale.
Whichever system you use, metric or imperial, when in edit mode, select a vertex and see where it is located in the x, y and z co-ordinates....
Thank you so much for taking the time to write this up. An interesting and informative read.
Cheers,
Marek.
As a test, I created a loco with 330,000 triangles. OR loaded 2 of these locomotives at the head of a train and ran with no problems.
Read the posts in the following 2 threads. These will point you in the right direction.
https://www.trainsim.com/vbts/showthread.php?335139-working-with-blender&highlight=blender
...
I use notepad to edit the cvf file which is normally located in the cabview folder of the locomotive.
I would suggest you examine cvf files for existing locomotives to see how they work and use...
Blender can import OBJ and export .S for MSTS/OR.
I'll second that.
Short step answer:
Step 1. Learn 3D modelling
Step 2. Learn 2D graphics program
Step 3. Create 3D object in 3D modelling program and apply a texture created in 2D graphics program.
Step 4....