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Type: Posts; User: peacockg

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  1. Replies
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    My preferred method to lay bridge or tunnel...

    My preferred method to lay bridge or tunnel tracks is this.
    1 Make a copy of your tiles folder.
    2 Lay your track piece and press F to raise/lower the ground to your track
    3 Repeat this until you...
  2. Using RR 7 8 10 click on the 3rd tab "MSTS File...

    Using RR 7 8 10 click on the 3rd tab "MSTS File Utils". There it is 2nd column 3rd one down -- Duplicate route with new name

    Garry
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    To adjust terrain under the road: 1. Click...

    To adjust terrain under the road:
    1. Click "View" at the top of the screen, and tick "Terrain Grid"
    2. Press F2 to get the terrain window on the right. Set "Size" and "Intensity" to 1, "Height...
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    Hi Fred Your mention of Java rang a bell about...

    Hi Fred
    Your mention of Java rang a bell about something you have to do, copy files from RR to Java.
    Go to the Steam4me site and go to the Route-Riter section (RHand tab at the top.
    Select Error...
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    Have you tried installing the zipped route at...

    Have you tried installing the zipped route at your end, to see if the problem appears for you. I have found in the past that the terrain can become distorted by the zip process, particularly when the...
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    I am using v0.69751 (there may be later versions)...

    I am using v0.69751 (there may be later versions) and recent items has room for 11.
    Garry
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    If you use TSRE it will convert height files into...

    If you use TSRE it will convert height files into MSTS format, both standard format terrain.
    Garry
  8. I have the same problem. Many objects that were...

    I have the same problem. Many objects that were placed and moved and reselected in previous versions are not selected in v0.6795.
    The editor knows they are there as it behaves differently when I try...
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    It looks to me that you have a complete tile...

    It looks to me that you have a complete tile missing, and you will have problems getting TSRE to generate a tile here because you have objects on the tile.
    I have overcome this in the past by:
    1....
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    Hello Robert What are the bridge shapes you are...

    Hello Robert
    What are the bridge shapes you are using, and can you tell me where I can download them from?
    Garry
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    Aligning bridges to straight track is easy in...

    Aligning bridges to straight track is easy in TSRE. Click to select the track, then look in the LH window and click on "Copy Rot", then select your bridge and click the "paste" button beside Copy...
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    I think that if you want your route to run in...

    I think that if you want your route to run in MSTS you should without doubt use the old MSTS RE. If you feel "frustrated at the shortcomings of TSRE" there is a simple solution. Go back to editing...
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    I don't think that your google maps key will work...

    I don't think that your google maps key will work now, unless you give your credit card details to google (they probably know everything about it anyway!!).
    There is an alternative map you can use,...
  14. I have used dynamic tracks in many places on my...

    I have used dynamic tracks in many places on my route using TSRE and so far have not found any problems.
    If you want to use dynamic tracks to give a small angle change but are worried about the...
  15. Hi Vince I have just tried the "Separate...

    Hi Vince
    I have just tried the "Separate Rotation" button, and when used followed by the "Rotate y 90" button, each individual object rotates about its own datum point. This is not what I am usually...
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    Sticky: There are 2 ways to do this. The first is...

    There are 2 ways to do this.
    The first is detailed in the OR manual section 13.3 page 195, and this will automatically add sounds to curves and points. There is a link to download a set of sound...
  17. The images below illustrate the problems I find...

    The images below illustrate the problems I find with multiple selections.

    In this image 5 buildings have been copied and pasted across a tile boundary (top image)
    When the buildings are rotated...
  18. Hi Goku and Joe I have now updated to...

    Hi Goku and Joe
    I have now updated to TSREv0.6974
    The image below illustrates the problem that Joe initially raised.
    The top image shows 4 buildings selected.
    The middle image shows the 4...
  19. Thanks Goku H and N work great. I am using...

    Thanks Goku
    H and N work great.
    I am using v0.697 and have the rotation problem.
    I will update tomorrow and report back.
    Garry
  20. I have 2 problems with multiple selections when I...

    I have 2 problems with multiple selections when I copy and paste.

    1. If the ground is not totally flat some of the pasted objects are above/below ground level.
    Is there a simple way to move all...
  21. Hi Preki Here is what I would do to try to...

    Hi Preki
    Here is what I would do to try to resolve the problem.
    1. Make a copy of the files for this tile in the Tile Folder. Then delete the originals.
    2. Do the same for this tile in the World...
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    Hi Vern One thing I have retained from the old...

    Hi Vern
    One thing I have retained from the old days of MSTS RE is keep a backup. I try to do this daily, but now I very rarely need it.
    The only time I use MSTS is for the Activity Editor. I place...
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    Glad to hear that you are impressed with TSRE....

    Glad to hear that you are impressed with TSRE.
    You might like to look at Goku's new forum
    http://www.onrails.eu/index.php
    Garry
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    Hi Vern If you try Goku's TSRE route editor,...

    Hi Vern
    If you try Goku's TSRE route editor, then you will probably never need to edit W files.
    Click to select the track, click the copy rotation button.
    Click to select the platform/bridge,...
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    I think it would be so good for vineyards and...

    I think it would be so good for vineyards and orchards if they could be placed as forests. If the "trees" could be placed in rows and the spacing specified when they are placed/
    Also could the...
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